Difference between revisions of "Spirit Hammer"

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(Created page with "{{SkillSpell |type=Spell |class=Cleric |level=5 |mana=30 |wis=16 |chr=12 |prereqs=Continual Light }} {{icode|cast 'spirit hammer' <options> }} Creates a hammer weapon of...")
 
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Introduced in change [2256] there is a small chance based on your skill for your hammer to appear as nonorm in addition to its other types. It will have a lower dieroll than a standard hammer but being nonorm generally overcomes the lower dieroll
Introduced in change [2256] there is a small chance based on your skill for your hammer to appear as nonorm in addition to its other types. It will have a lower dieroll than a standard hammer but being nonorm generally overcomes the lower dieroll


=== Tips ===
The hammer does not come with any damroll and its hitroll is slightly low compared to dedicated melee weapons of the a similar level; however, Clerics have two tricks that mostly or completely eliminate these drawbacks:
* [[Faerie Fire]] is a Cleric curse which reduces the target armor, Hitroll lets you pierce armor, ipso facto, by cursing your target with Faerie Fire you are effectively gaining hitroll against that target. This gains even more value in a group as all melee attackers against the target will benefit
* Spirit Hammer lets you customize the damage type which means you can always have the right damage against the enemy


[[Category:Spell]]
[[Category:Spell]]
[[Category:Cleric]]
[[Category:Cleric]]

Revision as of 03:54, 18 March 2021

Spell
Class Cleric
Level 5
Resource Cost


Mana 30
Stat Requirements
Wisdom 16


Charisma 12
Prerequisites
Continual Light


cast 'spirit hammer' <options>

Creates a hammer weapon of the specified type.

Options

Location: You can specify a one or two handed hammer. A two-handed variant has a slightly higher dieroll.

  • c 'spirit hammer' - one handed hammer
  • c 'spirit hammer' two - two handed hammer

Damage Type: You may also specify the elemental damage of the hammer. The default type is that of the caster's god (or magic for no god). Available types (zap, fire, ice, wind/breath, magic)

  • c 'spirit hammer' fire - one handed fire hammer
  • c 'spirit hammer' two zap - two handed zap hammer

Nonorm Special Effect

Introduced in change [2256] there is a small chance based on your skill for your hammer to appear as nonorm in addition to its other types. It will have a lower dieroll than a standard hammer but being nonorm generally overcomes the lower dieroll

Tips

The hammer does not come with any damroll and its hitroll is slightly low compared to dedicated melee weapons of the a similar level; however, Clerics have two tricks that mostly or completely eliminate these drawbacks:

  • Faerie Fire is a Cleric curse which reduces the target armor, Hitroll lets you pierce armor, ipso facto, by cursing your target with Faerie Fire you are effectively gaining hitroll against that target. This gains even more value in a group as all melee attackers against the target will benefit
  • Spirit Hammer lets you customize the damage type which means you can always have the right damage against the enemy