Skill · Druid level 18 · (critical) (28% per practice)
(Profession)
Usagecarve spellstaff help - this screencarve spellstaff list - show spells you can bind to a staffcarve spellstaff create <item> - carve item into a spellstaffcarve spellstaff create <item> druid - carve item into a druid-only spellstaffcarve spellstaff <spell> - set the spell for the spellstaffcarve spellstaff finish - finish and seal the spellstaff
Druid spellstaffs are runed staffs that allow easy recharging, unlike traditional mage staffs which generally become useless once their magic is drained. An experienced druid can create a new spellstaff or recharge old ones.
To charge your spellstaff, simply cast the appropriate spell on the staff.
Only druid spells may be used in spellstaffs, and that some spells, such as 'earth wall', simply cannot be cast using a staff. For a list of valid spells, use the 'carve spellstaff list' command.
You may find wood for a spellstaff by gathering wood in forests. It is also possible to create a bone spellstaff, but for this you must also know the 'scrimshaw' skill, in addition to finding a suitable length of bone. Bone spellstaffs can be somewhat more powerful than wooden ones, and are able to store certain necromancer spells.
Spellstaffs are pieces of carved wood or bone that can store certain druid spells for later use.
How to create a spellstaff
- Gather wood until you find a piece of sufficient size (at least 3'5"). An item of type bone of similar size also works — bone spellstaffs can store slightly more spells than wooden ones.
- Type carve spellstaff create wood/bone. This creates a spellstaff equivalent to your druid level; higher level spellstaffs have more room for storing spells.
- Type carve spellstaff <spell>. You must know the spell above 70%. The stored spell's level is half your druid cast level (truncated), so the highest you can store is a level 27 spell. The higher the spell's level, the fewer charges you can store, and vice versa.
- Seal the staff with carve spellstaff finish.
- Cast the spell you created the staff for on it until fully charged. You can recharge the staff the same way.
Valid spells
The current list is shown by typing carve spellstaff list:
- squeaky floors
- grow mushroom
- blizzard
- earthquake
- ice fog
- entangling roots
- hailstone
- poison mushroom
- mycomancy
- poison ivy
- vampiric vines
- fist of the earth
- unnatural spring
- gust of wind
- still air
- windbreaker
- feather fall
- tempest
- dust devil
- control weather
- open the heavens
- call thunder
- call lightning
- hailstorm