Bone Guardian

Spell · Necromancer level 9 · (important)
Mana: 33Int: 17Wis: 15(28% per practice)
Requires: wood woad
Usage
  • cast bone guardian <corpse>

This necromancer spell forms an animated creature using the bones from a fresh corpse. Some corpses are more amenable to providing raw materials than others, and the bodies of undead are particularly difficult to use.

The bone guardian has no intelligence and is largely uncontrollable, but it will assist the caster in combat and act as a punching bag. As a skeletal creature, it is particularly resistant to piercing attacks, but suffers higher damage to crushing blows.

This spell is part of the necromancer 'Animation' skill tree, which allows the creation of several different types of animated entities. Each has different strengths and weaknesses, but due to the nature of the magic you may only control one at a time.

Animated entities such as this require a small amount of mana to sustain, and may come apart if you run out of mana.

Notes

  • A bone guardian requires a corpse to create; only certain corpses work, most likely only those with teeth
  • A bone guardian requires 1 control point
  • A bone guardian is skeletal, and resists piercing attacks, but is weak to crushing attacks
  • A bone guardian has resistance against poison
  • A bone guardian is weak to fire attacks
  • Only 1 animated minion is allowed at once (see control points)