Job

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Revision as of 17:27, 15 December 2015 by Xera (talk | contribs) (new job types)

Added in June 2013, Jobs are a form of repeatable daily quests that involves completing various singlular tasks such as slaying a beast, sourcing an item and delivering a package.

Timeout

Once a random job for a mob is completed it can not be completed again for 8 hours. Custom jobs are different in that they are non-repeatable.

Commands

  • job find <type> shows mobs that might have jobs available
  • job list list any jobs for the current mob
  • job list <no> detail of specific job
  • job accept <no> accept job
  • show job shows number of jobs completed

Reward

one experience cap and a small amount of gold

Leaderboard

A new leaderboard, 16, was added to track which players have completed the most jobs.

Mobs with jobs

The following are examples of mobs that may have jobs. There are wide variety of mobs with jobs and the list is growing all the time, use the job find command to view the latest lists.

mob area directions

(from area waypoint unless specified)

The master swordsmith Daigaku-Tatami, the Oriental city 4s e 2s 2w n
A wealthy smuggler Daigaku-Tatami, the Oriental city 4s 5e
Radcliff the curator The City of Ralnoth 7s 4e s
Salk Morian, the town alchemist The City of Ralnoth 7s 5e s
Sark the alchemist The City of Elborat 4e n
An aged warrior The City of Hartmur 4w 2n (directions from inside the east gate)
Belris the Alchemist Kingdom City of Vandar e 3s w n
Randyn the weaponsmith Kingdom City of Vandar e n w
Randris the armorer Kingdom City of Vandar e n e
Hadrius the fire wizard The Fire Towers n 2e 2d (open door s) 5s w (open door n) n (open door w) w
Xorn the herbalist The Town of Zin se e 2s
Balk City of Airam w
the dragon elf historian The Wyvinian Stronghold s d 4s u 4s 2d e
Nalom the librarian City of Linholt 3n w (directions from Inside the castle)
The alchemist Clarine The City of Koralia's Heart 3n 3w
Ross the weaponsmaster The City of Koralia's Heart 3n w n


Help file

Feature changes

The following table summarizes some of the changes to this feature. Reference [1] for recent changes and [2] for historical changes.

Date Ref Notes
Jul 09, 13 1738 changed timeout from 18 hours to 8 hours
Jul 05, 13 1736 Add achievements for jobs.

Add a 'jobs completed' leaderboard.

Add 'show jobs'.

Jun 18, 13 1724 initial support added

Types

During 2015, the god and world builder, Shadowfax expanded the job code to include different jobs types. The command {{icode job find <type>}} can be used to list jobs of a particular type. The available job types are 'retrieval', 'hunter', 'delivery', 'priest', 'custom', or 'all'.

Retrieval

Involves finding and collecting various items for mob collectors e.g. rare spell components for alchemists. Items can be virtually anywhere and are sometimes difficult to find. To complete jobs it is helpful to have good knowledge of where various items load across the mud, as well as knowing scryer spells like locate object and farsee. These jobs are usually accepted from shopkeepers and the items they require will be of the particular type they sell e.g. herbs, spellcomps, books, weapons etc

Hunter

Involves slaying a particular beast.

=Delivery

Involves delivering a package to a particular mob. The package will timeout and the job will fail if it is not delivered in time.

Priest

These type of jobs are accepted from the priests of a character's chosen god. The reward for completing this type of job is favor and an experience cap.

Custom

These are non-repeatable jobs created by actual builders rather than autogenerated by the jobs code. when first introduced, a number of quests, involving the retrieval of objects, were converted into custom jobs.