Thief
From Alter Aeon Wiki
The thief class is all about getting work done quickly and hopefully before they're seen. They are masters of the shadow disciplines, traps, poisons and all manner of dispatching their foes without being seen. Their skills allow them to completely avoid combat while roaming the world, both useful for explorers and critical for getting through higher level areas without the aid of your friends.
Specialty
- Stealth
- Archetypal skill: Stealthy Movement
- Shadow Disciplines
- Archetypal skills: Shadow Strike, Cloak of Darkness
- Surprise Attacks
- Archetypal skills: Dirt Throwing, Backstab
- Poisoning
- Archetypal skills: Poison Weapon, Poison Cloud
Core Stats
Almost every thief skill relies on Dexterity in some way. Secondarily Strength is required to wield the weapons thieves use in melee, lastly since thieves are a close combat fighter Constitution is necessary to survive all the hits they'll be taking
- Primary: Dexterity
- Secondary: Strength / Constitution
Secondary Stats
- Damroll - Directly increases weapon and melee skill damage
- Some thief skills such as Backstab and Crippling Strike completely ignore armor therefore Damroll should be prioritized over Hitroll
- Skill level - Increases your effective level when executing skills
- As with Warrior Skill Level, Thief Skill Level will make most of your skills more effective.
- Hitroll - Your ability to strike through your target's armor
- While some skills bypass armor a Thief is still primarily a melee fighter and will need some hitroll for their weapons to hit the target
Tertiary Stats
- Intelligence
- Increases your chance at successfully fooling your enemy when using Feint
- Improves your ability to pick locks
- Charisma
- Helps prevent you from being attacked if you're caught stealing
- Helps prevent you from being attacked by aggressive monsters should your sneak skill fail
Overview
See Thief/Guide for a more in-depth guide into being a Thief