Feint

Skill · Thief level 6 · (important)
(21% per practice)
Requires: trip
Speed: average
Usage
  • feint

A feint is a fake attack meant to mislead your opponent and make them more vulnerable to followup attacks. The low level 'feint' skill allows you to use feints in battle.

If you successfully feint, your enemy will be open to an attack of opportunity, and will have a harder time dodging, parrying, or blocking your attacks for a short time. Falling for a feint can also demoralize an opponent. Feinting an enemy also decreases the amount of time it takes for attacks such as flourish, flick and crippling strike to regain full effectiveness.

High impact weapons like hammers and axes are more difficult to feint with, as are two-handed weapons. Enemies with a high dexterity compared to yours will be harder to feint, and enemies that are smarter than you will also be harder to feint. Note that truly stupid, unintelligent entities are completely unaffected by feints, as they lack the intelligence to plan ahead.

Feinting works best in conjunction with other melee combat skills, as it not only weakens an opponent's defenses and demoralizes them, but also makes them easier to disarm and trip.

Usage

Feint does a small amount of damage and demoralizes but its primary usefulness comes in its ability to "reset" your opponent's attention which allows you to use Flourish, Flick, and Crippling Strike at their full effectiveness again. Without feint you would have to wait several rounds for the enemy to be fully susceptible to those abilities. With feint you would use Flourish or Crippling strike, feint to reset, and use the ability again.

Notes