Difference between revisions of "Flesh Beast"
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* A flesh beast is weak to poison, cold, and fire attacks | * A flesh beast is weak to poison, cold, and fire attacks | ||
* A flesh beast has a low armor class and dexterity | * A flesh beast has a low armor class and dexterity | ||
* A flesh beast requires | * A flesh beast requires 1 [[control point|control point]]. | ||
* Only 1 [[:category:Animation|animated minion]] is allowed at once (see the page on [[control point|control points]]) | * Only 1 [[:category:Animation|animated minion]] is allowed at once (see the page on [[control point|control points]]) | ||
Revision as of 01:34, 8 April 2015
Spell | |||
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Class | Necromancer | ||
Level | 13 | ||
Resource Cost
| |||
Mana | 37 | ||
Stat Requirements | |||
Wisdom | 16
| ||
Intelligence | 18 | ||
Prerequisites | |||
Bone Guardian |
This necromancer spell forms an animated creature using the flesh and blood from a fresh corpse.
Animated entities such as this require a small amount of mana to sustain, and may break down if you run out of mana.
Notes
- Summoning a flesh beast requires a corpse; only certain corpses will work
- A flesh beast is a blob, so it resists crushing and piercing attacks but is weak to slashing attacks
- A flesh beast is weak to poison, cold, and fire attacks
- A flesh beast has a low armor class and dexterity
- A flesh beast requires 1 control point.
- Only 1 animated minion is allowed at once (see the page on control points)