Difference between revisions of "Clay Man"

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{{SkillSpell
{{Skill
|type=Spell
|type=Spell
|class=Necromancer
|class=Necromancer
Line 7: Line 7:
|mana=25
|mana=25
|prereqs=None
|prereqs=None
}}
|minion=yes
|control=1
|summary=Clay men are one of the cheapest necromancer minions in that they don't require any preparation and only cost 1 [[control point]] to summon, but in exchange are rather weak and don't have any special features. Clay men also, as their name implies, clay or dirt to form, meaning you cannot create them in the [[Air]], [[River]], [[Water]], or [[Underwater]] terrain types.


This necromancer spell forms a crude clay man out of nearby dirt and clay.  The clay man has no intelligence and is largely uncontrollable, but it will assist the caster in combat and act as a punching bag.  Animated entities such as this require a small amount of mana to sustain, and may break down if you run out of mana.  speak Clay men are one of the cheapest necromancer minions in that they don't require any preparation, the materials needed are gathered as part of the casting. In September 2015 clay man were changed to require the casting room have the materials needed for their construction, this brought them in to alignment with other spells with similar prerequisites, such as the druid's shamblain mound.
Clay men have some poison resistance (estimated at 50%), and have about half the hit points of a [[Wood Woad]] or [[Metal Construct]]. They also have hands allowing them to use spells like [[Burning Hands]] or [[Sickening Touch]], but since they are always in combat, recasting the spells on them is impossible.


===Notes===
As with (almost) all minions in the [[:Category: Necromancer Animation| Necromancer Animation]] skill tree, you can only have one summoned at a time, and they will drain a small amount of mana while they are active. If you run out of mana, the clay man will disappear. Similarly, they can only be given the control orders: 'tank' or 'protect'.
* Summoning a clay man is cheap and requires no soulstones or other resources sometimes making it a better option than the tougher golems like the [[Wood Woad]]
* A clay man has poison resistance, which can make it more useful against poison wielding foes
* A clay man requires 1 [[control point|control point]].
* Only 1 [[:category:Animation|animated minion]] is allowed at once (see the page on [[control point|control points]])


[[Category:Spell]]
|group=Necromancer Animation
[[Category:Necromancer Animation]]
}}
[[Category:Necromancer]]
[[Category:Minion]]

Latest revision as of 20:56, 10 July 2017


Spell

Class Necromancer
Level 1
Resource Cost
Mana - Stat Requirements
Wisdom 11
Intelligence - Prerequisites
None

Clay men are one of the cheapest necromancer minions in that they don't require any preparation and only cost 1 control point to summon, but in exchange are rather weak and don't have any special features. Clay men also, as their name implies, clay or dirt to form, meaning you cannot create them in the Air, River, Water, or Underwater terrain types.

Clay men have some poison resistance (estimated at 50%), and have about half the hit points of a Wood Woad or Metal Construct. They also have hands allowing them to use spells like Burning Hands or Sickening Touch, but since they are always in combat, recasting the spells on them is impossible.

As with (almost) all minions in the Necromancer Animation skill tree, you can only have one summoned at a time, and they will drain a small amount of mana while they are active. If you run out of mana, the clay man will disappear. Similarly, they can only be given the control orders: 'tank' or 'protect'.