Mana: 5Move: 10Shadow Cost: 30(28% per practice)
Requires: shadow strike
Usage
shadow walk <direction> [distance]
The thief steps into a shadow in one location and out of a shadow elsewhere. Note that this skill will not let the thief go where he otherwise could not.
If the optional distance is given, the thief will travel no further than the given number of rooms. The thief will end up in the furthest room that is easily reachable by the thief's skill level.
Rules of shadow walking:
- you can never start in a sunlight room
- you can never land in a sunlight room
- you can start from a lit room
- you can land in a lit room, but always have a 25% chance to fail
- if you specify a distance, you'll either end up in that room or fail
- if you don't specify a distance, you'll go as far as you can subject to the various fail conditions and chances