Difference between revisions of "Warrior"
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battle, while strength and dexterity are needed to master various skills. | battle, while strength and dexterity are needed to master various skills. | ||
;Primary | |||
:[[Strength]] - Required to wield almost all weapons, increases physical damage done | |||
;Secondary | |||
:[[Dexterity]] - Makes it easier to dodge, parry, and shield block as well as having a small effect on almost all warrior skills | |||
:[[Constitution]] - Determines your overall health and movement | |||
==Secondary Stats== | ==Secondary Stats== |
Revision as of 03:54, 14 March 2021
Warrior classes have excellent hitpoints and poor mana. They are practiced with weapons, and have the strongest parry of all classes.
A warrior is basically trained to kill stuff. Almost all warrior skills are oriented towards killing an enemy. If you are a newbie, a warrior with minimal spellcasting ability is a pretty good combination.
Specialty
- Weapon Mastery
- Archetypal skill: Riposte
- Warcries
- Archetypal skills: Roar, Cry of Victory
- Power Attacks
- Archetypal skill: Leap
- Group Tactics
- Archetypal skills: Tanking, Retreat
- Battle Fury
- Archetypal skill: Berserk
Core stats
Warriors rely on a high constitution and strength, with dexterity thrown in for good measure. Constitution gives them the high hitpoints needed in battle, while strength and dexterity are needed to master various skills.
- Primary
- Strength - Required to wield almost all weapons, increases physical damage done
- Secondary
- Dexterity - Makes it easier to dodge, parry, and shield block as well as having a small effect on almost all warrior skills
- Constitution - Determines your overall health and movement
Secondary Stats
Warriors can have two extremely different playstyles: The hitter focuses almost exclusively on damage; The tank, conversely, focuses almost entirely on defense. Solo warriors will generally prefer to use a hitter playstyle rather than a middle ground between the two as there's no better way to take less damage while solo than taking the enemy out of the equation as quickly as possible.
Hitters
- Hitroll - Your ability to strike through your target's armor
- Warrior abilities, unlike those of Thieves, do not ignore armor and you'll need hitroll to effectively deliver the hurt
- Damroll - Directly increases weapon and melee skill damage
- Skill level - Increases your effect level when executing skills
Tanks
- Armor class or AC - The higher this is the harder you are to hit
- A tank's main job is to draw the attention of enemies and stay alive as long as possible while letting your party deal the damage
- Parry/Dodge - Skill bonuses to these abilities are extremely useful to tanks
- Saving throws - When facing an enemy with elemental or magic attacks having the appropriate defenses is critical
Overview
See Warrior/Guide for a more in-depth guide into being a Warrior