Difference between revisions of "Druid"
From Alter Aeon Wiki
(create page) |
|||
Line 14: | Line 14: | ||
* '''Sky''' | * '''Sky''' | ||
** Archetypal skills: [[Control Weather]], [[Blizzard]] | ** Archetypal skills: [[Control Weather]], [[Blizzard]] | ||
==Core Stats== | |||
Druids rely on Wisdom and Intelligence to learn and use their spells similar to a Cleric or Mage with Intelligence requirements generally a couple points lower than Wisdom | |||
* Primary: [[Wisdom]] | |||
* Secondary: [[Intelligence]] | |||
==Full Skill/Spell List== | ==Full Skill/Spell List== | ||
Line 21: | Line 28: | ||
==Helpful Guides== | ==Helpful Guides== | ||
* [http://www.alteraeon.com/articles/spellcasting_guide.html The Mechanics of Spellcasting] | * [http://www.alteraeon.com/articles/spellcasting_guide.html The Mechanics of Spellcasting] | ||
==Druid Wiki Pages== | |||
[[:Category:Druid]] | |||
[[Category:Class]] | [[Category:Class]] |
Revision as of 19:35, 30 December 2015
Druids have excellent moderate hitpoints and moderate mana. They primarily make use of magic found in nature, ranging from control of animals to changing the weather and storing sunlight as a weapon.
Class specialties
- Air Spells
- Archetypal spell: Gust of Wind
- Earth Spells
- Archetypal spells: Earth Wall, Fist of the Earth
- Rune Magic
- Archetypal skill: Carve Runes
- Brewing
- Archetypal skills: Brew Salve, Brew Tincture
- Sky
- Archetypal skills: Control Weather, Blizzard
Core Stats
Druids rely on Wisdom and Intelligence to learn and use their spells similar to a Cleric or Mage with Intelligence requirements generally a couple points lower than Wisdom
- Primary: Wisdom
- Secondary: Intelligence