Difference between revisions of "Tanking"
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(see also - some relevant links to alteraeon.com) |
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===Notes=== | ===Notes=== | ||
* For | * For areas with many wandering/aggressive mobs, more than one tank will keep your group alive. A tank can only rescue one person at a time, and if a multitude of mobs are massacring members, additional tanks can rescue them faster. | ||
* Tanks can reduce the amount of [[experience]] your group gets so only have as many as you need. | * Tanks can reduce the amount of [[experience]] your group gets so only have as many as you need. | ||
*Skill level: Higher skill levels decrease the time it takes for the tank to rescue other group members. | |||
==See also== | ==See also== |
Revision as of 23:27, 27 October 2013
Skill | |||
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Class | Warrior | ||
Level | 24 | ||
Prerequisites | |||
Protector |
- Usage
- (While grouped) tank
Tanks are usually heard of in the context of a group, where the tank will be the character with the most protective armor and defensive skills. The tank typically takes the bulk of the damage in combat, protecting the mages and spellcasters while they prepare spells.
The tanking skill is used by warriors to protect their group. To enable the skill, use the 'tank' command while grouped.
A warrior with the tanking skill will automatically attempt to rescue members of the party and protect them from melee combat. Multiple tanks can be used simultaneously to more effectively protect group members.
Notes
- For areas with many wandering/aggressive mobs, more than one tank will keep your group alive. A tank can only rescue one person at a time, and if a multitude of mobs are massacring members, additional tanks can rescue them faster.
- Tanks can reduce the amount of experience your group gets so only have as many as you need.
- Skill level: Higher skill levels decrease the time it takes for the tank to rescue other group members.