Difference between revisions of "Warrior"

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minimal spellcasting ability is a pretty good combination.
minimal spellcasting ability is a pretty good combination.


==Class specialties==
==Specialty==
* '''Weapon Mastery'''
; '''Weapon Mastery'''
** Archetypal skill: [[Riposte]]
: Archetypal skill: [[Riposte]]
* '''Warcries'''
; '''Warcries'''
** Archetypal skills: [[Roar]], [[Cry of Victory]]
: Archetypal skills: [[Roar]], [[Cry of Victory]]
* '''Power Attacks'''
; '''Power Attacks'''
** Archetypal skill: [[Leap]]
: Archetypal skill: [[Leap]]
* '''Group Tactics'''
; '''Group Tactics'''
** Archetypal skills: [[Tanking]], [[Retreat]]
: Archetypal skills: [[Tanking]], [[Retreat]]
* '''Battle Fury'''
; '''Battle Fury'''
** Archetypal skill: [[Berserk]]
: Archetypal skill: [[Berserk]]
 
[http://alteraeon.com:8080/spells/warrior Full Skill List]


==Core stats==
==Core stats==
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* Secondary: [[Dexterity]] / [[Constitution]] - Constitution determines your HP, Dexterity makes it easier to dodge, parry, and shield block as well as having a small effect on almost all warrior skills
* Secondary: [[Dexterity]] / [[Constitution]] - Constitution determines your HP, Dexterity makes it easier to dodge, parry, and shield block as well as having a small effect on almost all warrior skills


==Full Skill/Spell List==
==Secondary Stats==
 
Warriors can have two extremely different playstyles: The hitter focuses almost exclusively on damage; The tank, conversely, focuses almost entirely on defense. Solo warriors will generally prefer to use a hitter playstyle rather than a middle ground between the two as there's no better way to take less damage while solo than taking the enemy out of the equation as quickly as possible.
 
=== Hitters ===
 
; [[Hitroll]] - Your ability to strike through your target's armor
: Warrior abilities, unlike those of Thieves, do not ignore armor and you'll need hitroll to effectively deliver the hurt
; [[Damroll]] - Directly increases weapon and melee skill damage
; [[Skill level]] - Increases your effect level when executing skills
 
=== Tanks ===
 
; [[Armor class]] or AC - The higher this is the harder you are to hit
: A tank's main job is to draw the attention of enemies and stay alive as long as possible while letting your party deal the damage
; [[Parry]]/[[Dodge]] - Skill bonuses to these abilities are extremely useful to tanks
; [[Saving throw|Saving throws]] - When facing an enemy with elemental or magic attacks having the appropriate defenses is critical
 
== Overview ==


[http://alteraeon.com:8080/spells/warrior Warrior Spells/Skills]
See [[Warrior/Guide]] for a more in-depth guide into being a Warrior


==Helpful Guides==
==Other Guides==
* [http://www.alteraeon.com/articles/creating_an_effective_tank_1.html Tanking Guide]
* [http://www.alteraeon.com/articles/creating_an_effective_tank_1.html Tanking Guide]
* [http://www.alteraeon.com/articles/the_cry_of_battle.html Battle Cries]
* [http://www.alteraeon.com/articles/the_cry_of_battle.html Battle Cries]

Revision as of 08:09, 11 March 2021

Warrior classes have excellent hitpoints and poor mana. They are practiced with weapons, and have the strongest parry of all classes.

A warrior is basically trained to kill stuff. Almost all warrior skills are oriented towards killing an enemy. If you are a newbie, a warrior with minimal spellcasting ability is a pretty good combination.

Specialty

Weapon Mastery
Archetypal skill: Riposte
Warcries
Archetypal skills: Roar, Cry of Victory
Power Attacks
Archetypal skill: Leap
Group Tactics
Archetypal skills: Tanking, Retreat
Battle Fury
Archetypal skill: Berserk

Full Skill List

Core stats

Warriors rely on a high constitution and strength, with dexterity thrown in for good measure. Constitution gives them the high hitpoints needed in battle, while strength and dexterity are needed to master various skills.

  • Primary: Strength - Required to wield almost all weapons, increases physical damage done
  • Secondary: Dexterity / Constitution - Constitution determines your HP, Dexterity makes it easier to dodge, parry, and shield block as well as having a small effect on almost all warrior skills

Secondary Stats

Warriors can have two extremely different playstyles: The hitter focuses almost exclusively on damage; The tank, conversely, focuses almost entirely on defense. Solo warriors will generally prefer to use a hitter playstyle rather than a middle ground between the two as there's no better way to take less damage while solo than taking the enemy out of the equation as quickly as possible.

Hitters

Hitroll - Your ability to strike through your target's armor
Warrior abilities, unlike those of Thieves, do not ignore armor and you'll need hitroll to effectively deliver the hurt
Damroll - Directly increases weapon and melee skill damage
Skill level - Increases your effect level when executing skills

Tanks

Armor class or AC - The higher this is the harder you are to hit
A tank's main job is to draw the attention of enemies and stay alive as long as possible while letting your party deal the damage
Parry/Dodge - Skill bonuses to these abilities are extremely useful to tanks
Saving throws - When facing an enemy with elemental or magic attacks having the appropriate defenses is critical

Overview

See Warrior/Guide for a more in-depth guide into being a Warrior

Other Guides