Difference between revisions of "The Refugee Camp"
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{{Area | {{Area | ||
|summary=This is one of the first areas that [[newbie]] characters will encounter upon entering the world of Alter Aeon. The encampment is made up of what is left of a much larger party, whose town was destroyed by a band of nasty little imps that even continue to hound them to this day. The encampment is made up of several people, there is the leader [[Whelan]] that has a few quests, the blacksmith [[Lojban]] that has many useful newbie items for sale, Sonja and a young acolyte that can convert you to the ways of Dentin or cast a few spells on you for a small donation. There are also two teachers, [[Kamrah]] the Huntress this teacher can train you in any of the fighting skills and [[Stiboli]] the Spellcaster who can teach you any spells in the caster classes. | |||
|area_id=5000 | |area_id=5000 | ||
|area_name=The Refugee Camp | |area_name=The Refugee Camp | ||
|instance=no | |instance=no | ||
|realm=The Island of Sloe | |realm=The Island of Sloe | ||
| | |builders= [[dentin]] [[draak]] | ||
|level=1 | |level=1 | ||
|area_size=tiny (9 rooms) | |area_size=tiny (9 rooms) | ||
Line 22: | Line 15: | ||
|donation_room=The Garbage Pit | |donation_room=The Garbage Pit | ||
|waypoint=A heavily warded waypoint | |waypoint=A heavily warded waypoint | ||
|terrain=town | |||
|mob_types=human | |||
|align= | |||
|num_shops=2 | |num_shops=2 | ||
|num_trainers=2 | |num_trainers=2 | ||
|num_questors=2 | |num_questors=2 | ||
|mobs= | |mobs= | ||
* | * A young acolyte of Dentin (The healer's tent) (sellspell) | ||
* | * An archer (The guarded entrance to the encampment) | ||
* | * Kamrah the Huntress (A small, well kept lean-to) (trainer) | ||
* | * Lojban the blacksmith (A makeshift, cluttered shop) (shopkeeper) | ||
* | * Sonja the Elder (The healer's tent) (questor) | ||
* A | * Stiboli the Spellcaster (Before a covered wagon) (trainer) | ||
* Whelan the leader of the encampmen (A small covered hut) (questort) | |||
|shops= | |shops= | ||
=== | ====[http://alteraeon.com:8080/shops/50001 A makeshift, cluttered shop]==== | ||
* [[Lojban]] sells a white seagull's feather, a leather cap, a small iron pot, a warrior's copper helmet, a soapstone necklace, a razor chain, a black leather strap, some deer hide sleeves, a pair of brown rabbitskin sleeves, a soapstone bracelet, a gold and silver bracelet, a dyed red leather bracer, thorn beast hide gloves, a pair of clam shell gloves, a plain white shirt, a striped pajama shirt, a cheap metal cuirass, a hardened leather apron, a braided leather belt, a pair of striped pajama pants, fisherman's pants, a set of rusty chain shackles (hum), thorn beast hide boots, soft black boots, a pair of scuffed leather boots, a wooden shield, a collection plate, a two-handed club, a cheap warrior's flail, a cheap thief's spear, [[a small brewing pot (Item)|a small brewing pot]], [[a large bag (Item)|a large bag]], [[a scroll of identify (Item)|a scroll of identify]] | * [[Lojban]] sells a white seagull's feather, a leather cap, a small iron pot, a warrior's copper helmet, a soapstone necklace, a razor chain, a black leather strap, some deer hide sleeves, a pair of brown rabbitskin sleeves, a soapstone bracelet, a gold and silver bracelet, a dyed red leather bracer, thorn beast hide gloves, a pair of clam shell gloves, a plain white shirt, a striped pajama shirt, a cheap metal cuirass, a hardened leather apron, a braided leather belt, a pair of striped pajama pants, fisherman's pants, a set of rusty chain shackles (hum), thorn beast hide boots, soft black boots, a pair of scuffed leather boots, a wooden shield, a collection plate, a two-handed club, a cheap warrior's flail, a cheap thief's spear, [[a small brewing pot (Item)|a small brewing pot]], [[a large bag (Item)|a large bag]], [[a scroll of identify (Item)|a scroll of identify]] | ||
====Healers Tent==== | ====Healers Tent==== | ||
A young acolyte of Dentin sells level 12 castings of [[cure light wounds]], [[cure blindness]], [[remove poison]], [[refresh]], [[infravision]], [[continual light]], [[armor]], [[bless]] and [[strength]]. | A young acolyte of Dentin sells level 12 castings of [[cure light wounds]], [[cure blindness]], [[remove poison]], [[refresh]], [[infravision]], [[continual light]], [[armor]], [[bless]] and [[strength]]. | ||
Line 52: | Line 45: | ||
|trainers= | |trainers= | ||
====General==== | ====General==== | ||
* [[Kamrah]] teaches [[forest navigation]] | |general_trainers= | ||
* [[Stiboli]] teaches [[forest navigation]] | * [[Kamrah]] teaches [[forest navigation]] and [[monster lore]] | ||
* [[Stiboli]] teaches [[forest navigation]] and [[monster lore]] | |||
===Mage=== | |||
* [[Stiboli]] | |||
===Cleric=== | |||
* [[Stiboli]] | |||
===Warrior=== | ===Warrior=== | ||
* [[Kamrah]] | * [[Kamrah]] | ||
===Thief=== | ===Thief=== | ||
* [[Kamrah]] | * [[Kamrah]] | ||
=== | |||
===Necromancer=== | |||
* [[Stiboli]] | * [[Stiboli]] | ||
===Druid=== | |||
=== | |||
* [[Stiboli]] | * [[Stiboli]] | ||
|dialogue= | |dialogue= | ||
{{MUDdisplay|Sonja the Elder says, 'since we were driven from Pellam, I haven't seen my sister. She vanished the day before it happened, and we had only started searching when the town fell. I hope she's still alive'}} | |||
{{MUDdisplay|Kamrah the Huntress says, 'I really hate being cooped up in here, cowering behind these walls. There's just too many of them out there though.'}} | |||
{{MUDdisplay|An archer says, 'every now and again one of the stupider creatures tries to cross the bridge, but between the wards and my bow they never prove to be a threat. If you decide to venture out, remember that you can probably run faster than they can if you get in trouble. It also helps that they're really stupid, but beware! There's far too many to be able to kill them all.'}} | {{MUDdisplay|An archer says, 'every now and again one of the stupider creatures tries to cross the bridge, but between the wards and my bow they never prove to be a threat. If you decide to venture out, remember that you can probably run faster than they can if you get in trouble. It also helps that they're really stupid, but beware! There's far too many to be able to kill them all.'}} | ||
|quests= | |quests= | ||
* Brought the sunlight staff back to the encampment | * [[Brought the sunlight staff back to the encampment]] | ||
* Defeated the Carver Shaman in mortal combat! | * [[Defeated the Carver Shaman in mortal combat!]] | ||
* Freed the graveyard from the Vampiress | * [[Freed the graveyard from the Vampiress]] | ||
* Brought food for the hibernating bear | * [[Brought food for the hibernating bear]] | ||
* Found some peppergrass leaves | * [[Found some peppergrass leaves]] | ||
| | |areas_nearby= | ||
* east: [[The Grassy Field]] ( | * east: [[The Grassy Field]] (Lvl 2) | ||
* east: [[The Stony Field]] ( | * east: [[The Stony Field]] (Lvl 3) | ||
* east: [[The cave system near Pellam]] ( | * east: [[The cave system near Pellam]] (Lvl 4) | ||
}} | }} |
Revision as of 22:04, 4 May 2017
The Refugee Camp | |
---|---|
Realm | The Island of Sloe |
Builder(s) | [[dentin]] [[draak]] |
Level | 1 |
Donation Room | The Garbage Pit |
Area Size | tiny (9 rooms) |
Terrain | town |
Mob Types | human |
Number of Shops | 2 |
Number of Trainers | 2 |
Number of Questors | 2 |
This is one of the first areas that newbie characters will encounter upon entering the world of Alter Aeon. The encampment is made up of what is left of a much larger party, whose town was destroyed by a band of nasty little imps that even continue to hound them to this day. The encampment is made up of several people, there is the leader Whelan that has a few quests, the blacksmith Lojban that has many useful newbie items for sale, Sonja and a young acolyte that can convert you to the ways of Dentin or cast a few spells on you for a small donation. There are also two teachers, Kamrah the Huntress this teacher can train you in any of the fighting skills and Stiboli the Spellcaster who can teach you any spells in the caster classes.
Inhabitants
- A young acolyte of Dentin (The healer's tent) (sellspell)
- An archer (The guarded entrance to the encampment)
- Kamrah the Huntress (A small, well kept lean-to) (trainer)
- Lojban the blacksmith (A makeshift, cluttered shop) (shopkeeper)
- Sonja the Elder (The healer's tent) (questor)
- Stiboli the Spellcaster (Before a covered wagon) (trainer)
- Whelan the leader of the encampmen (A small covered hut) (questort)
Questors
Trainers
====General====
Dialogue
Sonja the Elder says, 'since we were driven from Pellam, I haven't seen my sister. She vanished the day before it happened, and we had only started searching when the town fell. I hope she's still alive'
Kamrah the Huntress says, 'I really hate being cooped up in here, cowering behind these walls. There's just too many of them out there though.'
An archer says, 'every now and again one of the stupider creatures tries to cross the bridge, but between the wards and my bow they never prove to be a threat. If you decide to venture out, remember that you can probably run faster than they can if you get in trouble. It also helps that they're really stupid, but beware! There's far too many to be able to kill them all.'
Shops
A makeshift, cluttered shop
- Lojban sells a white seagull's feather, a leather cap, a small iron pot, a warrior's copper helmet, a soapstone necklace, a razor chain, a black leather strap, some deer hide sleeves, a pair of brown rabbitskin sleeves, a soapstone bracelet, a gold and silver bracelet, a dyed red leather bracer, thorn beast hide gloves, a pair of clam shell gloves, a plain white shirt, a striped pajama shirt, a cheap metal cuirass, a hardened leather apron, a braided leather belt, a pair of striped pajama pants, fisherman's pants, a set of rusty chain shackles (hum), thorn beast hide boots, soft black boots, a pair of scuffed leather boots, a wooden shield, a collection plate, a two-handed club, a cheap warrior's flail, a cheap thief's spear, a small brewing pot, a large bag, a scroll of identify
Healers Tent
A young acolyte of Dentin sells level 12 castings of cure light wounds, cure blindness, remove poison, refresh, infravision, continual light, armor, bless and strength.
Quests
- Brought the sunlight staff back to the encampment
- Defeated the Carver Shaman in mortal combat!
- Freed the graveyard from the Vampiress
- Brought food for the hibernating bear
- Found some peppergrass leaves
Surrounding Areas
- east: The Grassy Field (Lvl 2)
- east: The Stony Field (Lvl 3)
- east: The cave system near Pellam (Lvl 4)