Difference between revisions of "Bone Guardian"
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===Notes=== | ===Notes=== | ||
* A bone guardian requires a corpse to create; only certain corpses work, most likely only those with teeth | * A bone guardian requires a corpse to create; only certain corpses work, most likely only those with teeth | ||
* A bone guardian requires 2 [[control point|control | * A bone guardian requires 2 [[control point|control points]]. | ||
* A bone guardian is skeletal, and resists piercing attacks, but is weak to crushing attacks | * A bone guardian is skeletal, and resists piercing attacks, but is weak to crushing attacks | ||
* A bone guardian has resistance against poison | * A bone guardian has resistance against poison |
Revision as of 05:24, 1 April 2015
Spell | |||
---|---|---|---|
Class | Necromancer | ||
Level | 9 | ||
Resource Cost
| |||
Mana | 33 | ||
Stat Requirements | |||
Wisdom | 14
| ||
Intelligence | 16 | ||
Prerequisites | |||
Wood Woad |
This necromancer spell forms an animated creature using the bones from a fresh corpse.
Animated entities such as this require a small amount of mana to sustain, and may break down if you run out of mana.
Notes
- A bone guardian requires a corpse to create; only certain corpses work, most likely only those with teeth
- A bone guardian requires 2 control points.
- A bone guardian is skeletal, and resists piercing attacks, but is weak to crushing attacks
- A bone guardian has resistance against poison
- A bone guardian is weak to fire attacks
- Only 1 animated minion is allowed at once (see the page on control points)