Fear

Spell · Necromancer level 18 · (helpful)
Mana: 18Int: 23Wis: 21(28% per practice)
Requires: dread portent
(Can Be Bloodcast)
Usage
  • cast fear <target>

The mid-level 'fear' is typically used for crowd control. Its' primary intent is to strike fear into the heart of an attacker so as to prevent further conflict from occurring. When successful, the target is seized by an uncontrollable irrational fear of the caster, and will do anything to flee from the caster. The duration of the effect is seldom very long, and the fear quickly subsides when removed from the presence of the caster.

Note that fear can be countered by warriors using the 'valor' skill.

Notes

  • Fear deals no damage, serving only to force the target to try to flee the room
  • Some enemies (usually guards and the like) cannot be forced out of the room they guard with this spell
  • Bone Prison is a more effective crowd control spell, but Fear can be cast in more situations