Cooking

Skill · Any level 2 · (helpful)
(28% per practice)
Requires: firestarting
(Profession)

cook check <object> (optional) cook <food> flip stop

cook list <recipe name> (optional) cook recipe <recipe name> <ingredients> season <herb> taste stir

The 'cooking' skill allows butchered meat and caught fish to be roasted over an open flame. Cooked food tastes better, and restores more movement and hitpoints when eaten. While there is a limit to how much food you can eat in one sitting, it is an inexpensive and reliable source of healing.

You will need to 'flip' meat and fish once it is seared on one side to prevent it from burning. Food that is flipped before it is properly seared will need to be flipped again once it is.

You can roast meat and fish over a fire without special training, but you will be more prone to dropping or burning it. You can cook food over a fire you start yourself or any fire you encounter that is large enough. If you are trained in cooking, you can 'season' the food with herbs you have in your inventory to increase the amount of hit points and movement it restores. Be careful to taste the food and make sure you don't over-season it, or its restorative properties will be decreased!

You can substitute salty-tasting spellcomps for herbs.

If you are trained in the cooking skill, you can prepare recipes from common ingredients. These recipes include things such as soup, stew, chowder and gumbo. Ingredients can be food or potions made from meat, dairy, plant, fruit, seed or seafood, for instance soup requires one composition meat ingredient and one composition plant ingredient. You can season recipes just like roasted meats, and you can also 'stir' them to cool them down so they cook more slowly and are seasoned more evenly. Certain seasonings infuse recipes with additional minor benefits when well-balanced. For example, mint-flavored foods can help with cases of poisoning, spicy foods can brace individuals against stunning and sweet foods can raise flagging morale.

When the food begins showing signs of being done, use the 'stop' command to stop cooking.

If you are trained in the cooking skill, you can see the taste of herbs when identifying or listing them.

The cooking skill allows you to use butchered meats, gathered fruits, vegetables, and herbs, and caught fish to prepare meals. These prepared foods can restore health and provide other minor benefits based on the flavor of the dish.

Editor's Note: While the cooking system is just as deep and entertaining as the other crafts the value it provides for the time investment is extraordinarily low.
  • The produced foods restore extremely little health for the time it takes to create them
  • Dishes cannot restore mana as Restoration potions might
  • Dishes do not apply spell effects to the player as brewed potions, unguents, or tinctures do while largely using the same ingredients
  • Both the ingredients to cook the food (such as butchered meat or milk) and the prepared dishes themselves spoil extremely quickly (a few game hours in comparison to real life weeks or months for brewed potions)

As such it is not recommend for new players to spend practices learning cooking or spend time cooking while leveling.