Blood Bottling

Skill · Necromancer level 30 · (important)
(28% per practice)
Requires: life tap, bottling
Usage
  • bottle tap blood - lifetap and bottle some of your own blood
  • harvest blood <corpse> - harvest and bottle blood from a corpse
  • cast bloodmist - cast bloodmist using bottled blood

The 'blood bottling' skill allows necromancers to harvest and preserve blood for later use. Blood from other creatures is less powerful than blood tapped directly from your own veins.

Blood tapped from yourself creates a bound potion you can use to restore hp, mana, and movement later. Blood harvested from corpses creates a blood-group spell component which can be used in brews and for other purposes. Having bottled blood in your inventory when casting spells like 'bloodmist' and 'bloodbond' eliminates the need to tap blood from yourself.

Each bottle costs a small amount of gold to create, and you use mana to alter the blood into a stable form for storage.

Bottling your blood when you have certain blood-infused spells active can result in potions with differing properties.

Notes

  • Bottling your own blood costs 50 gold; bottling a monster's blood costs 25 gold.

Sample strings

On a successful harvest of a monster's blood:

You cut deep into the gutted carcass of Caradog to find a central artery, then bottle a small amount of the blood.

Objects

A potion made from your own blood (keywords: blood vial bottle bvial preserved):

Item: 'blood vial bottle bvial preserved'
Weight: 1  Size: 0'6"  Level: 0 (very common)
Type: POTION   Composition: GLASS
Object is:
Estimated cost: 50
Item has level 14 spells of:
restoration
This item is bound to you.

A spell component made from a monster's blood:

Item: 'blood vial bottle mvial monsterblood'
Weight: 1  Size: 0'3"  Level: 27 (very common)
Type: SPELLCOMP   Composition: GLASS
Object is:
Estimated cost: 25

Changes

  • January 2017: blood bottles made from a character's own blood were changed to time out.