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  • ...mage however if the level 25 mage were to wear 6 pieces of mage cast level equipment than they would be casting at the higher cast level of 31. * Cleric cast level (ccl)
    2 KB (348 words) - 01:37, 22 February 2021
  • ...flag but not antievil. Enchanting a low level item can be a good way for a cleric to quickly lose a large amount of alignment for a relatively small amount o This is a cleric enchant that will remove the cursed flag from an object.
    8 KB (1,309 words) - 21:06, 4 June 2017
  • ...it is necessary to have a [[Cleric]] with [[Area Refresh]], to be wearing equipment with move regen on it, or to use [[Second Wind]]
    2 KB (262 words) - 21:29, 9 July 2017
  • For each stat the first number is the current value taking equipment or spell boosts into account, the second is its base trained value. ...ent level cap - 10, e.g., 29, and boosted by a further 5 points by wearing equipment and casting spells, apart from a character’s main stat which can be boost
    5 KB (763 words) - 02:44, 12 August 2021
  • | cleric | cleric
    30 KB (2,390 words) - 15:01, 19 February 2015
  • * Alandra the high cleric * Airi the elven cleric
    9 KB (1,512 words) - 09:21, 31 May 2017
  • Consecrate, which replaced the enchant armor spell, is a cleric skill that trades deity favor to imbue objects with extra protections, for [[Category:Equipment sets]]
    2 KB (294 words) - 08:20, 21 January 2019
  • ...ieval magic and dragons. You can explore, compete against others, collect equipment complete quests or just chat, there's always something going on, and always * [[Cleric]] - Heal the sick, protect with divine shields, support your party with enh
    3 KB (472 words) - 04:54, 5 September 2021
  • ...://alteraeon.com:8080/shops/53427 The Rogue's Gallery] - sells thief style equipment. ...pted Chapel of Dentin in Naphtali (Waypoint) - sells a number of low level cleric spells including [[armor]], [[cure critical wounds]], [[remove poison]], [[
    4 KB (551 words) - 16:06, 13 August 2019
  • In short, equipment stats should be prioritized in this order: ...ent by 8 so it's useless to have a primary stat like STR on every piece of equipment as it will be wasted.</blockquote>
    5 KB (783 words) - 06:33, 9 August 2023
  • ...mage, killing their enemies before they're in any real danger. Warrior and Cleric, while just as strong, can be tricky for newbies as both classes require mo ...ght?), you will need to not only manage ALL 6 stats at once, nearly all of Cleric's important spells are frontloaded to early levels making a tricky experien
    23 KB (3,940 words) - 23:32, 24 April 2023
  • ...of the main differences to regular pk is the character's level, stats and equipment is immaterial, this creates a much more balanced pk experience and means th * 6501 - Glowy Bear (cleric)
    2 KB (387 words) - 12:23, 22 April 2016
  • * complete revision of the cleric class including the way heal spells worked * New [[equipment set]] commands {{icode|eqset rehome}} and {{icode|eqset replace}} added.
    7 KB (1,007 words) - 08:21, 2 November 2017
  • ...ches''' are used to narrow down and search for specific types of items and equipment, * cleric
    5 KB (713 words) - 19:40, 11 January 2022
  • ...you to animate them. Even better, you don't have to worry about losing any equipment in the corpse. The bone guardian drops all its eq on the ground before the ...ou are not a cleric, or the energetic green demon if you are. If you are a cleric, casting haven before regenerating is a good idea, because you can regenera
    11 KB (2,088 words) - 14:14, 22 February 2013
  • ...many of the powers of [[warrior]]s and [[thief|thieves]] intrinsically. [[Cleric]]s were able to charm mobs to a certain degree. They also were able to anim ...ger the minion, the shorter the duration of the charm. Cast level allows a cleric to enlist the help of more powerful charmed minions, as well as increasing
    21 KB (3,551 words) - 04:01, 19 February 2021
  • ...as usually possessing superior movement and strength. Hitters should wear equipment that enchants their physical attacks like str, hit roll, dam roll. ...healing spells. Healing is a mana intensive task so healers should wear equipment that improves their mana and mana regen.
    14 KB (2,175 words) - 10:19, 22 April 2016
  • * Final [[Cleric]] [[charisma]] spell requirement roll out * Some of the wear location and type restrictions removed from [[clan]] [[equipment]].
    5 KB (713 words) - 10:22, 3 December 2016
  • ...s such (See the section on Backstab Weapons in the [[Thief/Guide/Equipment|Equipment Guide]] for more details). The game will also tell you whether or not your <div class="guide-note">'''Class Combo: Cleric:''' The hammers spawned by [[Spirit Hammer]] have a dieroll based off your
    10 KB (1,646 words) - 05:51, 18 August 2021
  • ...Voucher for a Mage, Warrior, Cleric, Druid, Thief or Necromancer piece of equipment or 2000 gold coins.
    8 KB (1,255 words) - 12:19, 2 June 2017

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