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  • * Improve random object generation.
    2 KB (276 words) - 12:49, 12 September 2015
  • : '''Effect''': Items crafted with Rotten wood will have random secondary stats, has a small chance to roll as a unique. ...will have higher damage and damroll. Shields crafted will have higher AC. Random secondary stats
    8 KB (1,311 words) - 04:10, 15 April 2023
  • * Jeweler random [[job]]s added. * Item [[random]]s reworked to be more generous with a higher chance to be closer to orgina
    5 KB (713 words) - 10:22, 3 December 2016
  • RANDOM STATS
    2 KB (302 words) - 05:43, 24 June 2019
  • From the vampire loaded with random affects:- From the werewolf loaded with random affects:-
    7 KB (1,062 words) - 10:31, 29 May 2017
  • ...n it. A good tip to gain familiarity with the game is to type {{icode|help random}} while [[regen]]ing. There are also a large amount of material and article It means it is a [[random]] item usually with stats that differ from the normal loading ones.
    11 KB (2,009 words) - 00:18, 23 January 2017
  • ...take the damage that would normally have been dealt, and multiply it by a random power of 2 between 1 and 7. Any backstab multiplied by 8 or higher will be
    4 KB (587 words) - 03:50, 25 April 2023
  • ...you to make you far less effective in battle. Some mobs teleport you to a random location on the plain on the mud, forcing you to walk back, defend yourself
    4 KB (761 words) - 14:10, 22 February 2013
  • | [[Kordan haunted hills]] random drop from sarcophagus
    4 KB (661 words) - 17:07, 26 August 2022
  • | Agate||||MANA_REGEN||Random||Yes||Lightning | Warpstone||||RANDOM||||Yes||torment
    12 KB (1,674 words) - 20:26, 18 October 2023
  • ...may cause different affects, the reason for this is presumed to be either random and/or based on druid carving level. For the best results, have the highest
    5 KB (786 words) - 06:05, 3 September 2021
  • *random
    5 KB (713 words) - 19:40, 11 January 2022
  • * Random Ambience - louder ambience sounds that play randomly With this option, you'll hear a random voiceover when you kill a monster. Some of these
    26 KB (4,633 words) - 15:23, 21 August 2019
  • ...layers down they were four gates, two exits which required climbing and an random water section. Two of the gates were locked and required picking. A rewar
    8 KB (1,255 words) - 12:19, 2 June 2017
  • ...ote that strange, new creatures, many of them powerful, began appearing at random around the areas affected by Chaos, so that made the quests all the more di
    10 KB (1,655 words) - 21:57, 28 May 2017
  • ...ted on June 10th, it mimicked the events of two years prior, with waves of random mobs of increasing strength and a boss mob to cap off each wave. There were
    10 KB (1,514 words) - 16:29, 5 July 2017
  • ...rrior stats and Necro stats is extremely rare and is usually only found by random. This means your minions will be so useless as to be not worth even learnin
    23 KB (3,940 words) - 23:32, 24 April 2023
  • however, for he wasn't choosing a random object to study, but a very specific one. A quick examination was ...For every 100 mobs slain, players received a levelled magic necklace with random stats. Those that killed 3000 received a ring of limitless possibilities,
    45 KB (7,731 words) - 17:33, 1 October 2018

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