Summer Solstice 2017

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Revision as of 22:00, 11 June 2017 by Xera (talk | contribs) (summary, puzzlewood)
Summer Solstice Event
Year 2017
Date From June 3
Date To July 1
Main Organisers Shadowfax
Theme Light and Darkness

Summer solstice 2017 was an event that took place in June, the theme was light and darkness, and included Planes of Light, where angels roam, each weekend a different area and quest was released, with the Puzzlewood Forest Survival

Challenge making a return on the second weekend.

Schedule

Updates took place each Saturday during the event which lasted from June 3 to July 1. There were four plane of light event areas in total, with the first two opening at the start of the event.

Date Summary
June 3 Act 1 and Act 2 begun with the opening the areas Purnima, the Endless Twilight and Purnima, the Endless Twilight
June 10 Puzzlewood Forest Challenge started
June 17 Act 3 with opening the area Diurnus, the Neverending Day.
June 24 Act 4 with opening the area Luam, the Forever-Bright.
July 1 End all events and close event areas.


Story

During the Drakdrol Crisis of 671 RD, long-lost knowledge of clerical petitioning rituals were once again made known to mortals. Nineteen years later, Dentin officially sanctioned these rituals for use with the High Pantheon. The other gods have had the past decade to evaluate these petitioning rituals, and many have found the terms to be less than desirable. Some are threatening to pull out of the Unified Accord, the great pact that governs the use of supernals, unless their demands for new supernal forms are met. Others wish to terminate their clerics' interdependence on the angel choirs and return to dealing with more reliable beings, such as demons. The Order of the Silver Flame has made it their mission to rectify these divisions and keep the Pantheon satisfied and united. To this end, they will be mounting expeditions to the Planes of Light, the homeworlds of the angels, in order to bring peace and harmony to the universe. It is rumored that they are recruiting adventurers to complete their more dangerous and less savory missions.

Areas

  • Puzzlewood Survival Challenge (108)
  • The Ralnoth Chapel of the Silver Flame (137)
  • Fort Telestia in Purnima, the Endless Twilight (138)
  • Fort Red Sky in Crepuscula, the Eternal Dawn (139)

Quests

  • Escorted the Archangel Selene to Fort Telestia
  • Found the cure to restore the kurman tortoise to health.
  • Freed an apiarch hive from the machinations of the demon Dvukyk.
  • Defeated each of the vesperine lords, uniting them under the choir of Archangel Selene

Puzzlewood Forest

The puzzlewood forest survival challenge started on June 10th, it mimiced the events of two years prior, with waves of random mobs of increasing strength and a boss mob to cap off each wave. There were seventy waves in total to complete, with a ring of infinite possibilities awarded to the player or players who conquered all seventy waves or came the closest.

Differences to previous years

To keep the action flowing and to help groups survive the higher level waves mobs had a chance to drop recovery items such as wands, scrolls and staves, also completing each wave gave a special recovery item, to give characters a much needed boost and help them prepare them for the new hordes. Quests were advanced by killing mobs of the appropriate wave however players could also kill higher level mobs as well, this was to promote fluidity in groups, so players could help each other catch up.

Recovery Items

For completing each wave.

tem: 'scroll convalescence white shining' 
Weight: 1  Size: 1'0"
Type: SCROLL   Composition: PAPER
Object is: 
Item has level 50 spells of:
restoration
restoration
restoration
restoration
restoration
rejuvenate
rejuvenate
rejuvenate
rejuvenate
rejuvenate

Random recovery items

Item: 'wand resuscitation light blue' 
Weight: 1  Size: 1'0"  Level: 30 (relatively common)
Type: WAND   Composition: CRYSTAL
Object is: FRAGILE NOSAVE 
Wear locations are: HELD 
Item has 3 charges of level 30 'area heal'.

Item: 'salve revival black' 
Weight: 1  Size: 1'0"
Type: POTION   Composition: LIQUID
Object is: NOSAVE 
Item has level 50 spells of:
rejuvenate
rejuvenate
rejuvenate
enhancement
regeneration

Item: 'potion revitalization pink sweet' 
Weight: 1  Size: 1'0"
Type: POTION   Composition: LIQUID
Object is: NOSAVE 
Item has level 50 spells of:
major heal
major heal
major heal
major heal

Item: 'wand vivification green rod' 
Weight: 1  Size: 1'0"  Level: 30 (relatively common)
Type: WAND   Composition: WOOD
Object is: FRAGILE NOSAVE 
Wear locations are: HELD 
Item has 6 charges of level 50 'area refresh'.