Weightless container
Weightless containers are containers that you can place objects into. Any object placed into them has no weight, and will therefore not bog down the character using the container. A character can normally carry only about 500 pounds of weight, and with the great variety of objects used in the game, a weightless container is invaluable.
Weightless containers come in two types, permanent weightlesses and tensor's floating discs, also called tensors.
Permanent weightless
The permanent weightless is a credit purchase. The initial fee is 2500 credits for a 500-pound container, with 20-pound expansions priced at 100 credits each. When you buy your weightless for the first time, you must choose from a number of default names for it. These include:
- An icy vortex
- a vortex of shadows
- a shadowy vortex
- a portable hole
- a pocket dimension
- an unlimited black sack
- a weightless bag
- a magic mirror
- a blue dragonhide bag
- a portable mage's closet
- a plaid dragonhide bag
- an unassuming red bag
- a bone collector's bag
- a small black hole
You can ask dentin to change the name to something else of your choice for a price of 1000 credits.
The weightless container is 50 feet in size, meaning that it can store almost anything. If you have a lot of equipment, you will quickly fill the 500 pound initial limit, which means you'll have to spend more credits to increase it.
Tensor's Floating Disc
An alternative to the permanent weightless is the Tensor's floating disc spel, learnable at level 19 mage. When cast, a temporary weightless is created, with a random size and capacity. Note that the random size may mean that some larger items, such as powerful weapons, may not fit inside. Higher cast level will increase the average size and capacity of your tensor, but not the duration that it lasts. When the tensor expires, all the items that were inside will go back into your inventory. If you had more than 100 items in a popped tensor, you will find that you are carrying so many items that you cannot move. You will have to recast the tensor to be able to move again.
Tensors can be fairly dangerous. If a tensor pops while you are in an intense fight, you may be unable to retreat due to the items you are carrying. Also, it is just a nuisance to have to watch your tensors and recast them all the time, as the tensor spell costs 48 mana.