Difference between revisions of "Summer Solstice 2017"

From Alter Aeon Wiki
(schedule, puzzlewood forest)
(status, areas, quests)
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{{event|
{{event|
|holiday=Summer Solstice
|holiday=Summer Solstice
|status=planned
|status=current
|year=2017
|year=2017
|date_from=June 3
|date_from=June 3
Line 36: Line 36:
{{!}} End all events and close event areas.
{{!}} End all events and close event areas.
{{!}}}
{{!}}}
|areas=
===Event Areas===
* The Ralnoth Chapel of the Silver Flame (137)
* Fort Telestia in Purnima, the Endless Twilight (138)
* Fort Red Sky in Crepuscula, the Eternal Dawn (139)
===New Areas===
* [[Crepuscula, the Eternal Dawn]]
* [[Purnima, the Endless Twilight]]
|quests=
* Escorted the Archangel Selene to Fort Telestia
* Found the cure to restore the kurman tortoise to health.
* Freed an apiarch hive from the machinations of the demon Dvukyk.
* Defeated each of the vesperine lords, uniting them under the choir of Archangel Selene
|other=
|other=
==Puzzlewood Forest==
==Puzzlewood Forest==

Revision as of 06:12, 4 June 2017

Summer Solstice Event
Year 2017
Date From June 3
Date To July 1
Main Organisers Shadowfax
Theme Light and Darkness


Pre-event

Summer solace 2017 is an up and coming event that will take place in June, this years theme will be light and darkness, and will include Planes of light, where angels roam, each weekend in June a different quest is scheduled to be released, and the Puzzlewood forest will return in a similar format to the one in Summer Solace 2015.

Schedule

Updates expected each Saturday from June 3 to July 1. There will be four event areas in total, the first two will open on June 3rd with the remaining two opening later in the month.

Date Summary
June 3 Begin Act 1, opening the area Purnima, the Endless Twilight.
June 10 Begin Act 2, opening the area Crepuscula, the Eternal Dawn. Also open Puzzlewood Forest with new quests.
June 17 Begin Act 3, opening the area Diurnus, the Neverending Day.
June 24 Begin Act 4, opening the area Luam, the Forever-Bright.
July 1 End all events and close event areas.


Story

During the Drakdrol Crisis of 671 RD, long-lost knowledge of clerical petitioning rituals were once again made known to mortals. Nineteen years later, Dentin officially sanctioned these rituals for use with the High Pantheon. The other gods have had the past decade to evaluate these petitioning rituals, and many have found the terms to be less than desirable. Some are threatening to pull out of the Unified Accord, the great pact that governs the use of supernals, unless their demands for new supernal forms are met. Others wish to terminate their clerics' interdependence on the angel choirs and return to dealing with more reliable beings, such as demons. The Order of the Silver Flame has made it their mission to rectify these divisions and keep the Pantheon satisfied and united. To this end, they will be mounting expeditions to the Planes of Light, the homeworlds of the angels, in order to bring peace and harmony to the universe. It is rumored that they are recruiting adventurers to complete their more dangerous and less savory missions.

Areas

Event Areas

  • The Ralnoth Chapel of the Silver Flame (137)
  • Fort Telestia in Purnima, the Endless Twilight (138)
  • Fort Red Sky in Crepuscula, the Eternal Dawn (139)

New Areas

Quests

  • Escorted the Archangel Selene to Fort Telestia
  • Found the cure to restore the kurman tortoise to health.
  • Freed an apiarch hive from the machinations of the demon Dvukyk.
  • Defeated each of the vesperine lords, uniting them under the choir of Archangel Selene

Puzzlewood Forest

The puzzlewood forest survival challenge is back and scheduled to start on June 10th, it will mimic the events of two years prior, with waves of random mobs of increasing strength and boss mobs to cap off each wave. There will be seventy waves in all to complete,with a ring of infinite possibilities to the player or players who conquer all seventy waves or comes the closest.

Differences to previous years

To keep the action flowing and to help groups survive the higher level waves mobs will now have a chance to drop recovery items such as wands, scrolls and staves, also completing each wave will give a special recovery item, to give characters a much needed boost and help them prepare them for the new hordes. Quests can be advanced by killing mobs of the appropriate wave however players will also be able to kill higher level mobs as well, this is to promote fluidity in groups, so players can help each other catch up.