Difference between revisions of "Terrain"
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===Swamp=== | ===Swamp=== | ||
Swamps are very difficult and time conssuming to cross one skill which will help is druid's [[mudwalker]] | Swamps are very difficult and time conssuming to cross one skill which will help is druid's [[mudwalker]] | ||
==Commands== | |||
To see details of the local terrain type the {{icode|terrain}} command. | |||
{{MUDdisplay|The local terrain is desert.}} | |||
==Notes== | ==Notes== | ||
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[[Category:Terminology]] | [[Category:Terminology]] | ||
[[Category:Kxwt]] |
Revision as of 09:48, 8 April 2015
Each room has it’s own terrain type, which affects the movement cost associated with moving through the room.
Types
- 0. NOTSET
- BUILDING
- TOWN
- FIELD
- LFOREST
- TFOREST
- DFOREST
- SWAMP
- PLATEAU
- SANDY
- MOUNTAIN
- ROCK
- DESERT
- TUNDRA
- BEACH
- HILL
- DUNES
- JUNGLE
- OCEAN
- STREAM
- RIVER
- UNDERWATER
- UNDERGROUND
- AIR
- ICE
- LAVA
- RUINS
- CAVE
- CITY
- MARSH
- WASTELAND
- CLOUD
- WATER
Swamp
Swamps are very difficult and time conssuming to cross one skill which will help is druid's mudwalker
Commands
To see details of the local terrain type the terrain command.
The local terrain is desert.