Difference between revisions of "Gold"
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* {{Icode|give <gold> gold <target>}} gives gold to a player or mob | * {{Icode|give <gold> gold <target>}} gives gold to a player or mob | ||
== | ==Economic Controls (Offsets)== | ||
The gold economy has several adaptive control systems which work in tandem to manage the overall amount of gold in the game. One exported parameter, the 'gold offset', gives an overview of how easy or difficult it is to find gold at any given time. To view the 'gold offset', type {{Icode|graph 5}}. When the gold offset is high, gold will be easier to find than when it is lower. | |||
For more information on the different parts of the gold economy and how the controls work, please see [[Dentin]]'s article on [http://www.alteraeon.com/articles/gold-balancing-in-mmos.html Gold Balancing in MMOs]. | |||
==Banks== | ==Banks== |
Revision as of 16:56, 4 July 2013
Gold is the chosen currency of alteraeon. It can be used to buy things like items, equipment and credits.
Obtaining gold
There are multiple ways to gain gold:-
- killing and looting mobs
- sacing corpses
- finding piles of gold that have been left on the ground
- from containers like treasure chests
- completing quests
- gaining explorer points
- pick pocketing
- selling items at mob shops
- selling on auction
- privately selling items or characters
- selling on the soulmarket
- selling items via a player shop
- selling sought after items to a mob collector
- selling credits
- doing favors for other players e.g. helping them run a quest or kill a difficult mob.
- looting a players corpse (note this is not allowed and you must return any gold found)
- gambling
- from a daily gift
- from a newbie gift
Commands
- gold shows characters net worth both carried and banked gold
- show gold same as above displays net worth except in a more compact format
- brag gold says net worth or sends it to a channel.
- drop <gold> gold drops gold on the ground, possible use might be to map an area.
note: anything left on the ground can be picked up by other players and mobs, it will also disapper on a reboot.
- give <gold> gold <target> gives gold to a player or mob
Economic Controls (Offsets)
The gold economy has several adaptive control systems which work in tandem to manage the overall amount of gold in the game. One exported parameter, the 'gold offset', gives an overview of how easy or difficult it is to find gold at any given time. To view the 'gold offset', type graph 5. When the gold offset is high, gold will be easier to find than when it is lower.
For more information on the different parts of the gold economy and how the controls work, please see Dentin's article on Gold Balancing in MMOs.
Banks
While been carried gold is not safe from been lost. If a player dies and their corpse is destroyed or lost all gold it contained will also be lost. Thief mobs can also pickpocket gold on players while it is been carried.
Private banking
This is a facility which allows players to access the bank commands from anywhere on the mud instead of having to go to a banking room. It can be brought using credits or sometimes it is given out as a daily gift.
Tax
There is a 1% tax rate on storing all gold over one million, in a bank.
Commands
At a bank or anywhere with private banking:-
- bank balance
- bank deposit <gold>
- bank withdraw <gold>
See also
Some of the following alteraeon help files:-