Difference between revisions of "Search Switch"
From Alter Aeon Wiki
(added remarkable, exceptional, epic and antique flags with notes.) |
(Added tons more switches) |
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Switches are used to narrow down a search for specific types of | Switches are used to narrow down a search for specific types of items | ||
they can be used with the following commands:- | they can be used with the following commands:- | ||
*{{Icode|list search <switches>}} | *{{Icode|list search <switches>}} | ||
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{{Icode|-<switch> <optional value>}} | {{Icode|-<switch> <optional value>}} | ||
or {{Icode|+<switch> <optional value>}} | or {{Icode|+<switch> <optional value>}} | ||
===Wear location=== | |||
*head | |||
*neck | |||
*arms | |||
*wrist | |||
*hands | |||
*finger or ring | |||
*on | |||
*about | |||
*waist | |||
*legs | |||
*feet | |||
*held | |||
===Item Affects=== | ===Item Affects=== | ||
Line 54: | Line 68: | ||
*thiefskill | *thiefskill | ||
*warrskill | *warrskill | ||
*wieldable | |||
*wis | *wis | ||
*zapsave | *zapsave | ||
Line 81: | Line 96: | ||
* necr | * necr | ||
* nobackstab | * nobackstab | ||
*nosave | |||
* poison | * poison | ||
*random | |||
* rare | * rare | ||
* remarkable | * remarkable | ||
Line 88: | Line 105: | ||
* warrior | * warrior | ||
==Item type== | |||
*container | |||
*key | |||
*magic (seems to work differently than the other switches) | |||
*other | |||
*potion | |||
*scroll | |||
*staff | |||
*treasure | |||
*typearmor | |||
*wand | |||
*weapon | |||
==Configure the display== | |||
*count shows total number of items that fit the switch criteria | |||
*insult shows item keywords and uuids | |||
*multi gives a complete identify of the first 10 items found | |||
*wearable shows only items that are currently able to be worn. This factors in strength requirements for shields and weapons. | |||
*weight (shows items in order from heaviest to lightest | |||
==Notes== | ==Notes== | ||
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* Saves are negative and each point is 5% of save e.g. -5 equals 25% save | * Saves are negative and each point is 5% of save e.g. -5 equals 25% save | ||
* For manaregen each point is 0.5 of regen e.g. 5 equals 2.5 regen. | * For manaregen each point is 0.5 of regen e.g. 5 equals 2.5 regen. | ||
*The remarkable, exceptional and antique flags do not actually search for the remarkable, exceptional or antique flags on an item. | *The remarkable, exceptional and antique flags do not actually search for the remarkable, exceptional or antique flags on an item. They use the item's actual composite ranking, so, for example, a scepter of the sorcerer king shows up on a search for -antique even though it does not have the antique flag. | ||
*the wieldable flag shows all items you can wield, even if they are not weapons. | |||
==Helpful Guides== | ==Helpful Guides== |
Revision as of 08:07, 7 February 2013
Switches are used to narrow down a search for specific types of items they can be used with the following commands:-
- list search <switches>
- storage search <switches>
- look in <container> <switches>
Format
Switches are prefixed with either a minus or a plus symbol.
-<switch> <optional value> or +<switch> <optional value>
Wear location
- head
- neck
- arms
- wrist
- hands
- finger or ring
- on
- about
- waist
- legs
- feet
- held
Item Affects
- absorbfire
- absorbcold or absorbice
- absorbmagic
- absorbzap
- age
- aging
- alignment
- armor
- attack
- cast
- chr
- clerclevel
- coldsave
- con
- damroll
- dex
- dodge
- firesave
- hide
- hp
- hitroll
- hpregen
- int
- luck
- mageclevel
- mana
- manaregen
- moveregen
- move
- necrclevel
- parry
- poisonsave
- savebreath
- size
- sneak
- spellsave
- sres
- str
- thiefskill
- warrskill
- wieldable
- wis
- zapsave
Item flags
- antievil
- antifemale
- antigood
- antineutral
- antique
- artifact
- beta
- cleric
- crystal
- cursed
- enchanted
- evil
- floating
- fragile
- glow
- good
- hum
- invisible
- light
- mage
- necr
- nobackstab
- nosave
- poison
- random
- rare
- remarkable
- thief
- transparent
- warrior
Item type
- container
- key
- magic (seems to work differently than the other switches)
- other
- potion
- scroll
- staff
- treasure
- typearmor
- wand
- weapon
Configure the display
- count shows total number of items that fit the switch criteria
- insult shows item keywords and uuids
- multi gives a complete identify of the first 10 items found
- wearable shows only items that are currently able to be worn. This factors in strength requirements for shields and weapons.
- weight (shows items in order from heaviest to lightest
Notes
- Look in <container> supports only a limited range of switches.
- Saves are negative and each point is 5% of save e.g. -5 equals 25% save
- For manaregen each point is 0.5 of regen e.g. 5 equals 2.5 regen.
- The remarkable, exceptional and antique flags do not actually search for the remarkable, exceptional or antique flags on an item. They use the item's actual composite ranking, so, for example, a scepter of the sorcerer king shows up on a search for -antique even though it does not have the antique flag.
- the wieldable flag shows all items you can wield, even if they are not weapons.