|
|
Line 1: |
Line 1: |
| Newbie Gear
| |
|
| |
|
| Mage
| |
|
| |
| {| class="wikitable"
| |
| ! wear location
| |
| ! level
| |
| ! name
| |
| ! area
| |
| ! flags
| |
| | affects
| |
| |-
| |
| | SLOT
| |
| | 1
| |
| | [[some item]]
| |
| | [[some area]] from [[an enemy]]
| |
| | FLAG1 FLAG2
| |
| | STAT by 1
| |
| |}
| |
|
| |
|
| |
|
| |
| ---
| |
|
| |
| <nowiki>
| |
| Wat? These items are nearly identical. Is the 1 ac/1 mana really worth 11 levels?
| |
|
| |
|
| |
| Item: 'sash strip silk sequined'
| |
| Weight: 1 Size: 2'6" Total levels: 15 (and 8 cleric) (you can't use this yet)
| |
| Type: MAGIC Composition: FABRIC Defense: 1 ac-apply
| |
| Object is: CLERIC
| |
| Wear locations are: WAIST
| |
| Item has other effects:
| |
| Affects: MANA_REGEN by 1.5
| |
| Affects: MANA by 10
| |
|
| |
| You are wearing a red sash.
| |
|
| |
| Item: 'red sash'
| |
| Weight: 1 Size: 3'0" Level: 4
| |
| Type: MAGIC Composition: FABRIC
| |
| Object is: MAGE
| |
| Wear locations are: WAIST
| |
| Item has other effects:
| |
| Affects: MANA_REGEN by 1.5
| |
| Affects: MANA by 9
| |
|
| |
| --
| |
|
| |
| Again, these items are nearly identical. Is that ANTI_GOOD and 1 less AC really worth _60_ levels?
| |
| Or is the level 27 version just old? If the level of an item, its rarity flag, and the improvement
| |
| label can't be used to determine the relative power of the item what is their purpose?
| |
|
| |
|
| |
| Item: 'charcoal black mask leather'
| |
| Weight: 1 Size: 0'10" Total levels: 30 (and 13 thief)
| |
| Type: ARMOR Composition: HIDE Defense: 0 ac-apply
| |
| Object is: RARE ANTI_GOOD THIEF
| |
| Wear locations are: HEAD
| |
| Item has other effects:
| |
| Affects: THIEF_SKILL_LEVEL by 1
| |
| Affects: DAMROLL by 2
| |
| Affects: CAST_ABILITY by -1
| |
|
| |
| A black leather mask has not much room for improvement.
| |
|
| |
|
| |
| Item: 'black assassin's mask assassin leather '
| |
| Weight: 1 Size: 0'10" Level: 27 (you can't use this yet)
| |
| Type: ARMOR Composition: HIDE Defense: 1 ac-apply
| |
| Object is: RARE THIEF
| |
| Wear locations are: HEAD
| |
| Item has other effects:
| |
| Affects: THIEF_SKILL_LEVEL by 1
| |
| Affects: DAMROLL by 2
| |
|
| |
| The mask of an assassin has not much room for improvement.
| |
|
| |
|
| |
| For weapons I've heard the argument that well, the weapon and str requirement really determine its power,
| |
| that's why some weapons are better at earlier levels. Here we have a level _30_ stabber. It's obviously a
| |
| stabber, it only DR, thiefslev, and dex. It requires _30_ strength, that's massive for a thief weapon.
| |
| Next we have a level _17_ item, so over a 70 level difference. The lvl 30 version has 2 extra dex and 5
| |
| DR, is that worth 70 levels? Arguably the speed is having an impact too but it's a stabbing weapon, speed
| |
| doesn't matter.
| |
|
| |
|
| |
| Item: 'large hunting spear'
| |
| Weight: 34 Size: 6'2" Level: 30 (you can't use this yet)
| |
| Type: WEAPON Composition: IRON
| |
| Weapon damage: 6 to 48 stab, 30 strength to use.
| |
| Object is: ANTI_EVIL THIEF
| |
| Item has other effects:
| |
| Affects: DAMROLL by 10
| |
| Affects: THIEF_SKILL_LEVEL by 1
| |
| Affects: DEX by 3
| |
|
| |
| Damage Type: POINTED Damage Traits: BLADED
| |
| Strong against: MECHANICAL
| |
| Weak against: PLANTS SKELETAL
| |
| Special Qualities: (none)
| |
|
| |
| A large hunting spear could possibly have its damage and speed improved slightly.
| |
| A large hunting spear can't really have its non-combat attributes improved.
| |
|
| |
| Item: 'dark steel spear '
| |
| Weight: 9 Size: 5'10" Level: 17 (you can't use this yet)
| |
| Type: WEAPON Composition: IRON
| |
| Weapon damage: 5 to 50 very slow stab, 18 strength to use.
| |
| Object is: ANTI_GOOD THIEF
| |
| Item has other effects:
| |
| Affects: DAMROLL by 5
| |
| Affects: DEX by 1
| |
| Affects: THIEF_SKILL_LEVEL by 1
| |
| Affects: MOVE by 10
| |
|
| |
| Damage Type: POINTED Damage Traits: BLADED
| |
| Strong against: MECHANICAL
| |
| Weak against: PLANTS SKELETAL
| |
| Special Qualities: (none)
| |
|
| |
| A dark steel spear is about as balanced and damaging as one can expect it to be.
| |
| A dark steel spear can't really have its non-combat attributes improved.
| |
|
| |
| ---
| |
|
| |
| 19 level difference, identical stats, rarity, slot, flags
| |
|
| |
| Item: 'shadow cloak'
| |
| Weight: 12 Size: 1'0" Total levels: 53 (you can't use this yet)
| |
| Type: ARMOR Composition: SHADOW Defense: 12 ac-apply
| |
| Weapon damage: 1 to 8 whip, 21 strength to use.
| |
| Object is: ARTIFACT
| |
| Wear locations are: ABOUT_BODY
| |
|
| |
|
| |
| Shadow cloak has not much room for improvement.
| |
|
| |
| Item: 'skin hide stone drake'
| |
| Weight: 6 Size: 4'6" Level: 16
| |
| Type: ARMOR Composition: HIDE Defense: 12 ac-apply
| |
| Object is: ARTIFACT
| |
| Wear locations are: ABOUT_BODY
| |
|
| |
|
| |
| The hide of a stone drake has not much room for improvement.
| |
|
| |
|
| |
| </nowiki>
| |
|
| |
|
| |
|
| |
| ---
| |
|
| |
| Thief items
| |
|
| |
| <nowiki>
| |
|
| |
| From rogue in rogue camp nw of Gad's
| |
|
| |
| Item: 'shift rogue ring rogues sneaking'
| |
| Weight: 1 Size: 0'1" Level: 21
| |
| Type: ARMOR Composition: METAL Defense: 0 ac-apply
| |
| Object is: RARE ANTI_GOOD THIEF
| |
| Wear locations are: FINGERS
| |
| Item has other effects:
| |
| Affects: THIEF_SKILL_LEVEL by 1
| |
| Affects: DAMROLL by 2
| |
| Affects: SNEAK by 1
| |
| Affects: MOVE by 4
| |
|
| |
|
| |
| Complete Rath's quest
| |
|
| |
| Item: 'thin dagger magical rogue's'
| |
| Weight: 5 Size: 0'8" Level: 21
| |
| Type: WEAPON Composition: MAGIC
| |
| Weapon damage: 4 to 36 ice stab, 14 strength to use.
| |
| Object is: ARTIFACT THIEF RELIC
| |
| Item has other effects:
| |
| Affects: DAMROLL by 5
| |
| Affects: THIEF_SKILL_LEVEL by 2
| |
| Affects: DEX by 1
| |
| Affects: SNEAK by 1
| |
| Affects: HIDE by 1
| |
| </nowiki>
| |