Difference between revisions of "Summer Solstice 2018"

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|schedule=
Updates took place each Saturday during the event which lasted from June 3 to July 1. There were four Planes of Light event areas in total, with the first two opening at the start of the event.  The event areas were independent of one another and their quests could be completed in any order.  They were also single player autolevelling areas (beginning at level 5) and thus could be completed players of any level.
The main story event areas were single player autolevelling areas (beginning at level 5) and thus could be completed players of any level.


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Revision as of 23:12, 5 July 2018

Summer Solstice Event
Year 2018
Date From June 15
Date To July 5
Main Organisers Shadowfax
Theme corruption

The Summer Solstice Celebration 2018 was an event that ran its course through latter half of the month of June until the 4th of July and is the sixth such event of its kind. This year's theme was "corruption". MORE PENDING.

Pre-event

Traps were introduced just before the event and were featured in a few of the event areas.

Schedule

The main story event areas were single player autolevelling areas (beginning at level 5) and thus could be completed players of any level.

Date Summary
June 15 Act 1 of the main story began. Both versions of the Puzzlewood were opened. Draak released the Rolling Wilds, Crepuscula, a re-worked area from last year's summer event.
June 23 Act 2 of the main story was released.
June 29 Act 3 of the main story was released.
July 5 End all events and close event areas.


History

PENDING

Story

Current Event Information
------------------------------------------------------------------
The sixth annual Summer Solstice Celebration has begun!

The main event involving the Church of Taran can be started by typing
'event start 140'.  It is appropriate for players of all levels. Although
the event areas refer to actual places within the game, you can only access
event zones via the 'event start' command.

Due to popular demand, not one but TWO versions of the Puzzlewood Forest
are available for play!  One is a high level group area with waves of
monsters of increasing strength called "Shooting the Curl", and the other
is a single player autolevelling area called "Endless Waltz". 

To complete the "Shooting the Curl" challenge, you must survive 41 waves of
monsters.  They need not be consecutive, but if a "Shooting the Curl"
instance washes, then the waves will restart at Wave 0 in any new instance.
You receive credit for slaying monsters that are of equal or greater wave
than the quest you're currently working toward.  For example, if you are
working on Wave 2 (as indicated in your 'quests' command) and join a group
that is working on Wave 10, then you will receive credit for Wave 2.

For the "Endless Waltz" version of the Puzzlewood,  you must defeat 1500
monsters.  Monsters in the "Endless Waltz" area will autolevel to be a
challenge for your level but will not increase in strength (unless you
level up).  You can leave the area and start a new instance at will, and
will pick up where you left off in the monster death count.

The final quest of each Puzzlewood area will yield a ring of endless
possibilities, an item that will scale to your level and can be randomized
on demand.
------------------------------------------------------------------
(see 'show schedule' for a schedule of events)

Current display mode: IN_PROGRESS

There are open event areas!  Use the 'event list' command to see them.


Areas

The two Puzzlewood versions were:

  • The Puzzlewood Forest - Endless Waltz (108)
  • The Puzzlewood Forest - Shooting the Curl (137)

The main story event areas were:

  • The Tower of Hagar - City of Darcadia (140)
  • Central Ash Mountains (141)
  • Draj Salt Mine (142)
  • The Reliquary of the Usurper - Baronetcy of Anchorhead (143)
  • The back alleys of Elborat (144)
  • The Arcadian Docks (145)
  • In the hills near Finspang (146)
  • Yuan-ti Island (147)
  • A box canyon in the Dunn Hurr (148)
  • Island of Granada (149)
  • The Borderlands (150)

141, 142 and 150 were full-sized areas, while the others were mini-areas of about 10 rooms each except for 143, which was about 30 rooms.

Quests

The following visible event quests were displayed on the 'event list' command:

Current Event Quests:

Vnum   Name
--------------------------------------------------------
63501  Gathered dogmalite pebbles for Lord Vox
63502  Gathered cursainium for Lord Vox
63503  Ran errands for Lord Vox to advance the cause of Taran's church
63504  Retrieved the Staff of the Serpent
63505  Attended the Godsmoot on behalf of the Church of Taran
63506  Slew the dissident priest Karf on behalf of Lord Vox
63507  Slew the dissident priest Betrayus the Bold on behalf of Lord Vox
63508  Retrieved the artifact known as "the Corrupter" for Lord Vox
63510  Vanquished the dissident cultists of Taran in the name of Lord Vox
30581  Killed 100 monsters in the Puzzlewood Forest - Endless Waltz event of 2018
30585  Killed 500 monsters in the Puzzlewood Forest - Endless Waltz event of 2018
30590  Killed 1000 monsters in the Puzzlewood Forest - Endless Waltz event of 2018
30595  Killed 1500 monsters in the Puzzlewood Forest - Endless Waltz event of 2018
30830  Completed Wave 0 of the Puzzlewood Forest - Shooting the Curl event of 2018
30840  Completed Wave 10 of the Puzzlewood Forest - Shooting the Curl event of 2018
30850  Completed Wave 20 of the Puzzlewood Forest - Shooting the Curl event of 2018
30860  Completed Wave 30 of the Puzzlewood Forest - Shooting the Curl event of 2018
30870  Completed Wave 40 of the Puzzlewood Forest - Shooting the Curl event of 2018

The first two quests belonged to Act 1, while the next two were part of Act 2. The remaining quests for Lord Vox were released as Act 3.
PENDING






|notes= The event was originally scheduled to begin June 8th.

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