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| '''Dexterity''' short form dex, is a character stat that determines how agile something is. It is useful in attack and defense and is one of the primary stats of the [[thief]] class. It is used to calculate various things like how many items a character can carry in their inventory to how likely they are to avoid a [[backstab]].
| | #REDIRECT [[Primary stats#Dexterity]] |
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| ==Hints==
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| * Having a higher dexterity allow a character to carry more items in their inventory.
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| * Can be increased by wearing equipment with the dexterity affect.
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| [[Category:Character Stat]]
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