Difference between revisions of "Tick"
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A '''tick''' is a unit of time used by Alter Aeon. | A '''tick''' is a unit of time used by the Alter Aeon server to do various housekeeping. Ticks last approximately 29 seconds, and determine when things likes spells run out and areas [[repop]]. Each tick advances the in-game time by ten minutes. | ||
[[Category: | Note that tick edges are random, and may range from 15 to 45 seconds, which limits the ability of clients to predict tick edges in advance. | ||
==Displaying ticks== | |||
To turn on or off the display of onscreen ticks type {{Icode|autotick}} | |||
When on each time a time a tick hits the screen will show | |||
{{MUDdisplay| *TICK* }} | |||
==Notes== | |||
* Ticks were changed from 15 to 10 game minutes on the 7th Jan 2013 to allow more nighttime which is important in some undead zones. | |||
[[Category:Time]] |
Latest revision as of 10:31, 2 October 2015
A tick is a unit of time used by the Alter Aeon server to do various housekeeping. Ticks last approximately 29 seconds, and determine when things likes spells run out and areas repop. Each tick advances the in-game time by ten minutes.
Note that tick edges are random, and may range from 15 to 45 seconds, which limits the ability of clients to predict tick edges in advance.
Displaying ticks
To turn on or off the display of onscreen ticks type autotick
When on each time a time a tick hits the screen will show
*TICK*
Notes
- Ticks were changed from 15 to 10 game minutes on the 7th Jan 2013 to allow more nighttime which is important in some undead zones.