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| This is a list of all affects that can appear on armor, weapons, and items.
| | #REDIRECT [[:Category:Item Affect]] |
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| ==Vital Bonuses==
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| These affects modify your maximum [[hit points]], [[mana]], or [[movement]].
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| ===Hit Points===
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| Affects: HP by #
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| ===Mana===
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| Affects: MANA by #
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| ===Movement===
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| Affects: MOVE by #
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| ==Regeneration==
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| ===Hit Point Regeneration===
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| Affects: HP_REGEN by #
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| ===Mana Regeneration===
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| Affects: MANA_REGEN by #
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| ===Movement Regeneration===
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| Affects: MOVE_REGEN by #
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| ==Stat Bonuses==
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| These affect your current statistics such as STR, CON, etc.
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| ===Strength===
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| Affects: STR by #
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| Bonus [[strength]] is capped at 5.
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| ===Intelligence===
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| Affects: INT by #
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| Bonus [[intelligence]] is capped at 10.
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| ===Wisdom===
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| Affects: WIS by #
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| Bonus [[wisdom]] is capped at 10.
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| ===Dexterity===
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| Affects: DEX by #
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| Bonus [[dexterity]] is capped at 8.
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| ===Constitution===
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| Affects: CON by #
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| Bonus [[constitution]] is capped at 5.
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| ===Charisma===
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| Affects: CHR by #
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| Bonus [[charisma]] is capped at 5.
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| ==Skill/Spell Bonuses==
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| These affects modify your effective skill/spell level with skills/spells from a certain class. Some skills/spells are not effected however.
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| ===Warrior Skill Level===
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| Affects: WARRIOR_SKILL_LEVEL by #
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| ===Thief Skill Level===
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| Affects: THIEF_SKILL_LEVEL by #
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| ===Mage Spell Level===
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| Affects: MAGE_CAST_LEVEL by #
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| ===Cleric Spell Level===
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| Affects: CLERIC_CAST_LEVEL by #
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| ===Necromancer Spell Level===
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| Affects: NECR_CAST_LEVEL by #
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| ==Other==
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| ===Hitroll===
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| Affects: HITROLL by #
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| ===Damroll===
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| Affects: DAMROLL by #
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| ===Attack Speed===
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| Affects: ATTACK_SPEED by #
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| ===Armor===
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| Affects: ARMOR by #
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| Note that this affects your armor score directly and it not subject to the [[ac-apply]] bonus for certain wear locations. (see 'help ac-apply')
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| ===Luck===
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| Affects: LUCK by #
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| ===Cast ability===
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| Cast ability allows you to have a higher success rate at casting spells that are not already perfect.
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| Affects: CAST_ABILITY by #
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| ===Sneak===
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| Increases the effectiveness of the sneak skill.
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| Affects: SNEAK by #
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| ===Hide===
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| Causes mobs to have more trouble detecting your hiding place. This is especially useful for hiding while sleeping.
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| Affects: HIDE by #
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| ===Parry===
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| Directly improves your [[parry]] skill. It is unknown how the number affects your skill.
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| Affects: PARRY by #
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| ===Dodge===
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| Directly improves your [[dodge]] skill. It is unknown how the number affects your skill.
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| Affects: DODGE by #
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| ==Spells==
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| Some equipment can also give you spells directly when equipped. These appear as follows:
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| Item affects you as:
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| Spell 'armor'
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| If you do not know the spell, it will display a description instead:
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| Item affects you as:
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| You feel more protected.
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