Difference between revisions of "Movement"
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As you move from room to room movement is deducted based on the [[terrain]]. If the required movement would become less than zero than the player will be unable to move. | As you move from room to room movement is deducted based on the [[terrain]]. If the required movement would become less than zero than the player will be unable to move. | ||
Movement is also deducted for other things like recalling. | Movement is also deducted for other things like recalling, sending messages too rapidly, or spamming commands. | ||
Movement is also a possible effect on a piece of equipment. The movement effect increases your maximum movement. | |||
[[Category:Character Stat]] | [[Category:Character Stat]] | ||
[[Category:Item Affect]] | [[Category:Item Affect]] |
Latest revision as of 20:06, 22 February 2021
Movement is a character stat needed to move around the mud and perform certain actions like combat skills.
As you move from room to room movement is deducted based on the terrain. If the required movement would become less than zero than the player will be unable to move.
Movement is also deducted for other things like recalling, sending messages too rapidly, or spamming commands.
Movement is also a possible effect on a piece of equipment. The movement effect increases your maximum movement.