Difference between revisions of "Category:Item Affect"

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List of relevant item affects.
This is a list of all affects that can appear on armor, weapons, and items.
 
==Vital Bonuses==
These affects modify your maximum [[hit points]], [[mana]], or [[movement]].
===Hit Points===
    Affects: HP by #
===Mana===
    Affects: MANA by #
===Movement===
    Affects: MOVE by #
 
==Regeneration==
===Hit Point Regeneration===
    Affects: HP_REGEN by #
===Mana Regeneration===
    Affects: MANA_REGEN by #
===Movement Regeneration===
    Affects: MOVE_REGEN by #
 
==Stat Bonuses==
These affect your current statistics such as STR, CON, etc.
===Strength===
    Affects: STR by #
Bonus [[strength]] is capped at 5.
===Intelligence===
    Affects: INT by #
Bonus [[intelligence]] is capped at 10.
===Wisdom===
    Affects: WIS by #
Bonus [[wisdom]] is capped at 10.
===Dexterity===
    Affects: DEX by #
Bonus [[dexterity]] is capped at 8.
===Constitution===
    Affects: CON by #
Bonus [[constitution]] is capped at 5.
===Charisma===
    Affects: CHR by #
Bonus [[charisma]] is capped at 5.
 
==Skill/Spell Bonuses==
These affects modify your effective skill/spell level with skills/spells from a certain class. Some skills/spells are not effected however.
===Warrior Skill Level===
    Affects: WARRIOR_SKILL_LEVEL by #
===Thief Skill Level===
    Affects: THIEF_SKILL_LEVEL by #
===Mage Spell Level===
    Affects: MAGE_CAST_LEVEL by #
===Cleric Spell Level===
    Affects: CLERIC_CAST_LEVEL by #
===Necromancer Spell Level===
    Affects: NECR_CAST_LEVEL by #
 
==Other==
===Hitroll===
    Affects: HITROLL by #
===Damroll===
    Affects: DAMROLL by #
===Attack Speed===
    Affects: ATTACK_SPEED by #
===Armor===
    Affects: ARMOR by #
Note that this affects your armor score directly and it not subject to the [[ac-apply]] bonus for certain wear locations. (see 'help ac-apply')
===Luck===
    Affects: LUCK by #
===Cast ability===
Cast ability allows you to have a higher success rate at casting spells that are not already perfect.
    Affects: CAST_ABILITY by #
===Sneak===
Increases the effectiveness of the sneak skill.
    Affects: SNEAK by #
===Hide===
Causes mobs to have more trouble  detecting your hiding place. This is especially useful for hiding while sleeping.
    Affects: HIDE by #
===Parry===
Directly improves your [[parry]] skill. It is unknown how the number affects your skill.
    Affects: PARRY by #
===Dodge===
Directly improves your [[dodge]] skill. It is unknown how the number affects your skill.
    Affects: DODGE by #
 
==Spells==
Some equipment can also give you spells directly when equipped. These appear as follows:
    Item affects you as:
    Spell 'armor'
If you do not know the spell, it will display a description instead:
    Item affects you as:
    You feel more protected.
 
[[category:Item Affect]]

Revision as of 14:53, 23 November 2013

This is a list of all affects that can appear on armor, weapons, and items.

Vital Bonuses

These affects modify your maximum hit points, mana, or movement.

Hit Points

   Affects: HP by #

Mana

   Affects: MANA by #

Movement

   Affects: MOVE by #

Regeneration

Hit Point Regeneration

   Affects: HP_REGEN by #

Mana Regeneration

   Affects: MANA_REGEN by #

Movement Regeneration

   Affects: MOVE_REGEN by #

Stat Bonuses

These affect your current statistics such as STR, CON, etc.

Strength

   Affects: STR by #

Bonus strength is capped at 5.

Intelligence

   Affects: INT by #

Bonus intelligence is capped at 10.

Wisdom

   Affects: WIS by #

Bonus wisdom is capped at 10.

Dexterity

   Affects: DEX by #

Bonus dexterity is capped at 8.

Constitution

   Affects: CON by #

Bonus constitution is capped at 5.

Charisma

   Affects: CHR by #

Bonus charisma is capped at 5.

Skill/Spell Bonuses

These affects modify your effective skill/spell level with skills/spells from a certain class. Some skills/spells are not effected however.

Warrior Skill Level

   Affects: WARRIOR_SKILL_LEVEL by #

Thief Skill Level

   Affects: THIEF_SKILL_LEVEL by #

Mage Spell Level

   Affects: MAGE_CAST_LEVEL by #

Cleric Spell Level

   Affects: CLERIC_CAST_LEVEL by #

Necromancer Spell Level

   Affects: NECR_CAST_LEVEL by #

Other

Hitroll

   Affects: HITROLL by #

Damroll

   Affects: DAMROLL by #

Attack Speed

   Affects: ATTACK_SPEED by #

Armor

   Affects: ARMOR by #

Note that this affects your armor score directly and it not subject to the ac-apply bonus for certain wear locations. (see 'help ac-apply')

Luck

   Affects: LUCK by #

Cast ability

Cast ability allows you to have a higher success rate at casting spells that are not already perfect.

   Affects: CAST_ABILITY by #

Sneak

Increases the effectiveness of the sneak skill.

   Affects: SNEAK by #

Hide

Causes mobs to have more trouble detecting your hiding place. This is especially useful for hiding while sleeping.

   Affects: HIDE by #

Parry

Directly improves your parry skill. It is unknown how the number affects your skill.

   Affects: PARRY by #

Dodge

Directly improves your dodge skill. It is unknown how the number affects your skill.

   Affects: DODGE by #

Spells

Some equipment can also give you spells directly when equipped. These appear as follows:

   Item affects you as:
   Spell 'armor'

If you do not know the spell, it will display a description instead:

   Item affects you as:
   You feel more protected.

Subcategories

This category has only the following subcategory.

Pages in category "Item Affect"

The following 7 pages are in this category, out of 7 total.