Difference between revisions of "Thief"

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(Created page with "Thief classes have good hitpoints and poor mana. They usually have a much better dodge skill than other classes, and can pick locks. They also have the backstab skill, which...")
 
(starter skills)
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Thief classes have good hitpoints and poor mana. They usually have a much
The thief class is all about getting work done quickly and hopefully before they're seen. They are masters of the shadow disciplines, traps, poisons and all manner of dispatching their foes without being seen. Their skills allow them to completely avoid combat while roaming the world, both useful for explorers and critical for getting through higher level areas without the aid of your friends.
better dodge skill than other classes, and can pick locks. They also have
the backstab skill, which can do considerable damage as a first attack.
 
A thief is usually a good fighter, but thief skills are more often than not
utilitarian.  Thieves rely on their ability to move silently and strike
unexpected blows, and on their usually high dexterity.


==Class specialties==
==Class specialties==
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* '''Poisoning'''
* '''Poisoning'''
** Archetypal skills: [[Poison Weapon]], [[Poison Cloud]]
** Archetypal skills: [[Poison Weapon]], [[Poison Cloud]]
==Core Stats==
Almost every thief skill relies on Dexterity in some way. Secondarily Strength is required to wield the weapons thieves use in melee, lastly since thieves are a close combat fighter Constitution is necessary to survive all the hits they'll be taking
* Primary: [[Dexterity]]
* Secondary: [[Strength]] / [[Constitution]]
==Starter skills==
As of November 2016, newbie thief characters come with [[dodge]], [[trip]], and [[bloodletting stab]] as starter skills.


==Full Skill/Spell List==
==Full Skill/Spell List==
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* [http://www.alteraeon.com/articles/the-black-art-of-poison-brewing.html Brewing Poisons]
* [http://www.alteraeon.com/articles/the-black-art-of-poison-brewing.html Brewing Poisons]
* [http://www.alteraeon.com/articles/thieves-creed-stealth-and-hiding.html Stealth and Hiding]
* [http://www.alteraeon.com/articles/thieves-creed-stealth-and-hiding.html Stealth and Hiding]
* [http://www.alteraeon.com/articles/shadow_skills.html Shadow Skills]


[[Category:Class]]
[[Category:Thief]]

Revision as of 10:52, 25 November 2016

The thief class is all about getting work done quickly and hopefully before they're seen. They are masters of the shadow disciplines, traps, poisons and all manner of dispatching their foes without being seen. Their skills allow them to completely avoid combat while roaming the world, both useful for explorers and critical for getting through higher level areas without the aid of your friends.

Class specialties

Core Stats

Almost every thief skill relies on Dexterity in some way. Secondarily Strength is required to wield the weapons thieves use in melee, lastly since thieves are a close combat fighter Constitution is necessary to survive all the hits they'll be taking

Starter skills

As of November 2016, newbie thief characters come with dodge, trip, and bloodletting stab as starter skills.

Full Skill/Spell List

Thief Spells/Skills

Helpful Guides