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(Created page with "'''Spellstaff'''s are pieces of carved wood that can store certain druid spells for later use. ==How to create a spellstaff== # gather wood until find one of sufficient size ...")
 
(added info)
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==How to create a spellstaff==
 
==How to create a spellstaff==
# gather wood until find one of sufficient size (at least 3'5")  
+
# gather wood until you find one of sufficient size (at least 3'5"). If you find an item of type bone of a similar size, you can make it into a spellstaff as well. Bone spellstaffs can store slightly more spells in them than wood ones.
# type {{icode|carve spellstaff create wood}}
+
# type {{icode|carve spellstaff create wood/bone}}. This creates a spellstaff equivalent to the level druid you are. Higher level spellstaffs have more room for storing spells.
# type {{icode|carve spellstaff <spell>}} (must know the spell well)
+
# type {{icode|carve spellstaff <spell>}} . You must know the spell above 70%. The level of the spell is half of your druid clevel, truncated to the nearest whole number. The highest level spell you can store, therefore, is a level 27 spell. The higher the level of the spell, the fewer charges of that spell you can store, and vice versa. know the spell well)
 
# seal staff by typing {{icode|carve spellstaff finish}}
 
# seal staff by typing {{icode|carve spellstaff finish}}
# cast spell onto spellstaff until fully charged
+
# cast the spell you created the staff for on the it until fully charged. You can recharge the staff the same way.
  
 
==Valid spells==
 
==Valid spells==
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You can create a spellstaff for one of the following spells:
 
You can create a spellstaff for one of the following spells:
 
-----------------------------------------------------------------
 
-----------------------------------------------------------------
    squeaky floors
+
*    squeaky floors
    grow mushroom
+
*    grow mushroom
    blizzard
+
*    blizzard
    earthquake
+
*    earthquake
    ice fog
+
*    ice fog
    entangling roots
+
*    entangling roots
    hailstone
+
*    hailstone
    poison mushroom
+
*    poison mushroom
    mycomancy
+
*    mycomancy
    poison ivy
+
*    poison ivy
    vampiric vines
+
*    vampiric vines
    fist of the earth
+
*    fist of the earth
    unnatural spring
+
*    unnatural spring
    gust of wind
+
*    gust of wind
    still air
+
*    still air
    windbreaker
+
*    windbreaker
    feather fall
+
*    feather fall
    tempest
+
*    tempest
    dust devil
+
*    dust devil
    control weather
+
*    control weather
    open the heavens
+
*    open the heavens
    call thunder
+
*    call thunder
    call lightning
+
*    call lightning
    hailstorm
+
*    hailstorm
 
}}
 
}}

Revision as of 08:45, 26 April 2014

Spellstaffs are pieces of carved wood that can store certain druid spells for later use.

How to create a spellstaff

  1. gather wood until you find one of sufficient size (at least 3'5"). If you find an item of type bone of a similar size, you can make it into a spellstaff as well. Bone spellstaffs can store slightly more spells in them than wood ones.
  2. type carve spellstaff create wood/bone. This creates a spellstaff equivalent to the level druid you are. Higher level spellstaffs have more room for storing spells.
  3. type carve spellstaff <spell> . You must know the spell above 70%. The level of the spell is half of your druid clevel, truncated to the nearest whole number. The highest level spell you can store, therefore, is a level 27 spell. The higher the level of the spell, the fewer charges of that spell you can store, and vice versa. know the spell well)
  4. seal staff by typing carve spellstaff finish
  5. cast the spell you created the staff for on the it until fully charged. You can recharge the staff the same way.

Valid spells

Taken from typing carve spellstaff list

You can create a spellstaff for one of the following spells:
-----------------------------------------------------------------
*    squeaky floors
*    grow mushroom
*    blizzard
*    earthquake
*    ice fog
*    entangling roots
*    hailstone
*    poison mushroom
*    mycomancy
*    poison ivy
*    vampiric vines
*    fist of the earth
*    unnatural spring
*    gust of wind
*    still air
*    windbreaker
*    feather fall
*    tempest
*    dust devil
*    control weather
*    open the heavens
*    call thunder
*    call lightning
*    hailstorm
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