Search Switch

From Alter Aeon Wiki
Revision as of 08:28, 21 May 2013 by Athlon (talk | contribs) (added wear locations)

Switches are used to narrow down a search for specific types of items they can be used with the following commands:-

  • list search <switches>
  • storage search <switches>
  • look in <container> <switches>

Format

Switches are prefixed with either a minus or a plus symbol.

-<switch> <optional value> or +<switch> <optional value>

Wear location

  • head
  • neck
  • arms
  • wrist
  • hands
  • finger or ring
  • on
  • about
  • waist
  • legs
  • feet
  • held
  • shield
  • two_shield
  • two_wield

Item Affects

  • absorbfire
  • absorbcold or absorbice
  • absorbmagic
  • absorbzap
  • age
  • aging
  • alignment
  • armor
  • attack
  • cast
  • chr
  • clerclevel
  • coldsave
  • con
  • damroll
  • dex
  • dodge
  • firesave
  • hide
  • hp
  • hitroll
  • hpregen
  • int
  • luck
  • mageclevel
  • mana
  • manaregen
  • moveregen
  • move
  • necrclevel
  • parry
  • poisonsave
  • savebreath
  • size
  • sneak
  • spellsave
  • sres
  • str
  • thiefskill
  • warrskill
  • wieldable
  • wis
  • zapsave

Item flags

  • antievil
  • antifemale
  • antigood
  • antimale
  • antineuter
  • antineutral
  • antique
  • artifact
  • beta
  • cleric
  • crystal
  • cursed
  • enchanted
  • evil
  • floating
  • fragile
  • glow
  • good
  • hum
  • invisible
  • light
  • mage
  • necr
  • nobackstab
  • nosave
  • poison
  • random
  • rare
  • remarkable
  • thief
  • transparent
  • warrior


Item type

  • container
  • herb
  • food
  • key
  • magic (seems to work differently than the other switches)
  • other
  • potion
  • scroll
  • spellcomp
  • staff
  • treasure
  • typearmor
  • wand
  • weapon

Configure the display

  • brewable shows all spellcomps, herbs and food
  • count shows total number of items that fit the switch criteria
  • insult shows item keywords and uuids
  • multi gives a complete identify of the first 10 items found
  • wearable shows only items that are currently able to be worn. This factors in strength requirements for shields and weapons.
  • weight (shows items in order from heaviest to lightest

Notes

  • Look in <container> supports only a limited range of switches.
  • Saves are negative and each point is 5% of save e.g. -5 equals 25% save
  • For manaregen each point is 0.5 of regen e.g. 5 equals 2.5 regen.
  • The remarkable, exceptional and antique flags do not actually search for the remarkable, exceptional or antique flags on an item. They use the item's actual composite ranking, so, for example, a scepter of the sorcerer king shows up on a search for -antique even though it does not have the antique flag.
  • the wieldable flag shows all items you can wield, even if they are not weapons.

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