Difference between revisions of "Control point"

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'''Control points''' are used to determine how many minions you can have under your control at any one time.
'''Control points''' are used to determine how many [[minion]]s you can have under your control at any one time.  The maximum number of control points of each class equates to the characters current level in that class.  The overall maximum is taken from the highest class [[level]].  Characters may mix and match minions from different classes but can't exceed the overall maximum.  In addition to control points some minions may have a limit on the number that can maintained at any one time, for example necromancers may only have one animated [[tank]] and a limited number of skeleton warriors/mages depending on necromancer level.


==Syntax==
==Syntax==
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[[Category:Terminology]]
To see a full list of minions and their control point costs type {{icode|control list}}
 
{{MUDdisplay|
Ctl - Mage Minion Control Requirements
-----------------------------------------------------------------
  5 - an evil looking snowman
14 - a lesser fire elemental
16 - a lesser lightning elemental
17 - a lesser ice elemental
26 - a fire pillar elemental
27 - a lightning elemental
29 - an ice elemental
36 - a greater fire elemental
38 - a greater lightning elemental
40 - a greater ice elemental
Ctl - Necromancer Minion Control Requirements
-----------------------------------------------------------------
  1 - A clay man
  1 - A bone guardian
  1 - A flesh beast
  2 - an energetic green demon
  2 - A wood woad
  2 - A metal construct
  2 - a black, horned demon
  2 - a winged red imp
  2 - an azure blue demon
  2 - an ebony scaled demon
  3 - A skeleton
  3 - A skeletal spider
  5 - A skeletal mage
  9 - A zombie
13 - A ghoul
15 - A shadow fiend
19 - A mummy
24 - A vampire
Ctl - Druid Minion Control Requirements
-----------------------------------------------------------------
  1 - Vampiric vines
  1 - an earth wall
  1 - A clutch of poison ivy vines
  4 - a water weird
  5 - A porcupine
  6 - A coyote
  7 - A gigantic catfish
  7 - A feral boar
  7 - A shambling mound
  8 - A swarm of rats
  8 - A dolphin
  9 - A hyena
  9 - An electric eel
10 - A wolf
10 - A mantis shrimp
11 - A liveoak
11 - A stingray
11 - A tall stag
12 - A baboon
12 - A black bear
13 - A massive elk
14 - A blue shark
14 - A brown bear
15 - An ape
16 - A swarm of bats
16 - An alligator
16 - A mountain lion
17 - A black panther
18 - A winter wolf
19 - A gigantic moose
22 - A polar bear
24 - A crocodile
30 - A kraken
35 - A shambling bone man
}}
 
[[Category:Minion]]
[[Category:Minion]]

Latest revision as of 15:50, 20 April 2016

Control points are used to determine how many minions you can have under your control at any one time. The maximum number of control points of each class equates to the characters current level in that class. The overall maximum is taken from the highest class level. Characters may mix and match minions from different classes but can't exceed the overall maximum. In addition to control points some minions may have a limit on the number that can maintained at any one time, for example necromancers may only have one animated tank and a limited number of skeleton warriors/mages depending on necromancer level.

Syntax

type control

Mage remaining:          6/  6
Cleric remaining:       11/ 11
Necromancer remaining:  18/ 19

To see a full list of minions and their control point costs type control list

Ctl - Mage Minion Control Requirements
-----------------------------------------------------------------
  5 - an evil looking snowman
 14 - a lesser fire elemental
 16 - a lesser lightning elemental
 17 - a lesser ice elemental
 26 - a fire pillar elemental
 27 - a lightning elemental
 29 - an ice elemental
 36 - a greater fire elemental
 38 - a greater lightning elemental
 40 - a greater ice elemental
Ctl - Necromancer Minion Control Requirements
-----------------------------------------------------------------
  1 - A clay man
  1 - A bone guardian
  1 - A flesh beast
  2 - an energetic green demon
  2 - A wood woad
  2 - A metal construct
  2 - a black, horned demon
  2 - a winged red imp
  2 - an azure blue demon
  2 - an ebony scaled demon
  3 - A skeleton
  3 - A skeletal spider
  5 - A skeletal mage
  9 - A zombie
 13 - A ghoul
 15 - A shadow fiend
 19 - A mummy
 24 - A vampire
Ctl - Druid Minion Control Requirements
-----------------------------------------------------------------
  1 - Vampiric vines
  1 - an earth wall
  1 - A clutch of poison ivy vines
  4 - a water weird
  5 - A porcupine
  6 - A coyote
  7 - A gigantic catfish
  7 - A feral boar
  7 - A shambling mound
  8 - A swarm of rats
  8 - A dolphin
  9 - A hyena
  9 - An electric eel
 10 - A wolf
 10 - A mantis shrimp
 11 - A liveoak
 11 - A stingray
 11 - A tall stag
 12 - A baboon
 12 - A black bear
 13 - A massive elk
 14 - A blue shark
 14 - A brown bear
 15 - An ape
 16 - A swarm of bats
 16 - An alligator
 16 - A mountain lion
 17 - A black panther
 18 - A winter wolf
 19 - A gigantic moose
 22 - A polar bear
 24 - A crocodile
 30 - A kraken
 35 - A shambling bone man