Difference between revisions of "Trip"

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* This skill can be used in cross-class combos with [[Battle Tactics]]
* This skill can be used in cross-class combos with [[Battle Tactics]]
* This skill does little damage by itself; use it for the secondary effect of lowering defense or preventing spellcasting
* This skill does little damage by itself; use it for the secondary effect of lowering defense or preventing spellcasting
==Tips==
* Some mobs have been known to cast despite sitting, don't rely on this preventing spellcasting to save your life.


[[Category:Skill]]
[[Category:Skill]]
[[category:Thief Fighting Skillgroup]]
[[Category:Thief]]
[[Category:Thief]]

Latest revision as of 10:47, 4 September 2013

Skill
Class Thief
Level 1


Syntax
trip <target>

Trip, as its name implies, allows you to attempt to trip an opponent.

When tripped, enemies will have a greatly reduced defensive ability and will be unable to cast spells normally.

It is harder to trip enemies that are smaller or bigger than you; being too large or small will make it impossible. Flying, swimming creatures, or creatures without legs are likewise immune to being tripped.

Using the Fly spell makes it harder for you to be tripped.

Notes

  • This skill can be used in cross-class combos with Battle Tactics
  • This skill does little damage by itself; use it for the secondary effect of lowering defense or preventing spellcasting

Tips

  • Some mobs have been known to cast despite sitting, don't rely on this preventing spellcasting to save your life.