Difference between revisions of "Armor (Spell)"

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[[Category:Spell]]
[[Category:Spell]]
[[Category:Cleric]]
[[Category:Cleric]]
[[Category:Armor]]

Revision as of 11:49, 19 February 2015

Spell
Class Cleric
Level 3
Resource Cost


Mana 8
Stat Requirements
Wisdom 13


Intelligence 11



Increases your armor by 20 points.

Tips

  • Good spell to have up most the time as it has a low mana cost and helps reduces damage taken in combat.
  • Used with Displacement and Shield 90 extra armor points are possible.

See Also