Difference between revisions of "Warrior"

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battle, while strength and dexterity are needed to master various skills.
battle, while strength and dexterity are needed to master various skills.


* Primary: [[Strength]] - Required to wield almost all weapons, increases physical damage done
;Primary
* Secondary: [[Dexterity]] / [[Constitution]] - Constitution determines your HP, Dexterity makes it easier to dodge, parry, and shield block as well as having a small effect on almost all warrior skills
:[[Strength]] - Required to wield almost all weapons, increases physical damage done
;Secondary
:[[Dexterity]] - Makes it easier to dodge, parry, and shield block as well as having a small effect on almost all warrior skills
:[[Constitution]] - Determines your overall health and movement


==Secondary Stats==
==Secondary Stats==

Revision as of 03:54, 14 March 2021

Warrior classes have excellent hitpoints and poor mana. They are practiced with weapons, and have the strongest parry of all classes.

A warrior is basically trained to kill stuff. Almost all warrior skills are oriented towards killing an enemy. If you are a newbie, a warrior with minimal spellcasting ability is a pretty good combination.

Specialty

Weapon Mastery
Archetypal skill: Riposte
Warcries
Archetypal skills: Roar, Cry of Victory
Power Attacks
Archetypal skill: Leap
Group Tactics
Archetypal skills: Tanking, Retreat
Battle Fury
Archetypal skill: Berserk

Full Skill List

Core stats

Warriors rely on a high constitution and strength, with dexterity thrown in for good measure. Constitution gives them the high hitpoints needed in battle, while strength and dexterity are needed to master various skills.

Primary
Strength - Required to wield almost all weapons, increases physical damage done
Secondary
Dexterity - Makes it easier to dodge, parry, and shield block as well as having a small effect on almost all warrior skills
Constitution - Determines your overall health and movement

Secondary Stats

Warriors can have two extremely different playstyles: The hitter focuses almost exclusively on damage; The tank, conversely, focuses almost entirely on defense. Solo warriors will generally prefer to use a hitter playstyle rather than a middle ground between the two as there's no better way to take less damage while solo than taking the enemy out of the equation as quickly as possible.

Hitters

Hitroll - Your ability to strike through your target's armor
Warrior abilities, unlike those of Thieves, do not ignore armor and you'll need hitroll to effectively deliver the hurt
Damroll - Directly increases weapon and melee skill damage
Skill level - Increases your effect level when executing skills

Tanks

Armor class or AC - The higher this is the harder you are to hit
A tank's main job is to draw the attention of enemies and stay alive as long as possible while letting your party deal the damage
Parry/Dodge - Skill bonuses to these abilities are extremely useful to tanks
Saving throws - When facing an enemy with elemental or magic attacks having the appropriate defenses is critical

Overview

See Warrior/Guide for a more in-depth guide into being a Warrior

Other Guides