Difference between revisions of "User:Uicli"

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Newbie Gear


Mage
{| class="wikitable"
! wear location
! level
! name
! area
! flags
| affects
|-
| SLOT
| 1
| [[some item]]
| [[some area]] from [[an enemy]]
| FLAG1 FLAG2
| STAT by 1
|}
---
<nowiki>
Wat? These items are nearly identical. Is the 1 ac/1 mana really worth 11 levels?
Item: 'sash strip silk sequined' 
Weight: 1  Size: 2'6"  Total levels: 15 (and 8 cleric)  (you can't use this yet)
Type: MAGIC  Composition: FABRIC  Defense: 1 ac-apply
Object is:  CLERIC
Wear locations are:  WAIST
Item has other effects:
Affects:  MANA_REGEN by 1.5
Affects:  MANA by 10
You are wearing a red sash.
Item: 'red sash' 
Weight: 1  Size: 3'0"  Level: 4
Type: MAGIC  Composition: FABRIC
Object is:  MAGE
Wear locations are:  WAIST
Item has other effects:
Affects:  MANA_REGEN by 1.5
Affects:  MANA by 9
--
Again, these items are nearly identical. Is that ANTI_GOOD and 1 less AC really worth _60_ levels?
Or is the level 27 version just old? If the level of an item, its rarity flag, and the improvement
label can't be used to determine the relative power of the item what is their purpose?
Item: 'charcoal black mask leather' 
Weight: 1  Size: 0'10"  Total levels: 30 (and 13 thief)
Type: ARMOR  Composition: HIDE  Defense: 0 ac-apply
Object is:  RARE ANTI_GOOD THIEF
Wear locations are:  HEAD
Item has other effects:
Affects:  THIEF_SKILL_LEVEL by 1
Affects:  DAMROLL by 2
Affects:  CAST_ABILITY by -1
A black leather mask has not much room for improvement.
Item: 'black assassin's mask assassin leather ' 
Weight: 1  Size: 0'10"  Level: 27  (you can't use this yet)
Type: ARMOR  Composition: HIDE  Defense: 1 ac-apply
Object is:  RARE THIEF
Wear locations are:  HEAD
Item has other effects:
Affects:  THIEF_SKILL_LEVEL by 1
Affects:  DAMROLL by 2
The mask of an assassin has not much room for improvement.
For weapons I've heard the argument that well, the weapon and str requirement really determine its power,
that's why some weapons are better at earlier levels. Here we have a level _30_ stabber. It's obviously a
stabber, it only DR, thiefslev, and dex. It requires _30_ strength, that's massive for a thief weapon.
Next we have a level _17_ item, so over a 70 level difference. The lvl 30 version has 2 extra dex and 5
DR, is that worth 70 levels? Arguably the speed is having an impact too but it's a stabbing weapon, speed
doesn't matter.
Item: 'large hunting spear' 
Weight: 34  Size: 6'2"  Level: 30  (you can't use this yet)
Type: WEAPON  Composition: IRON
Weapon damage: 6 to 48 stab, 30 strength to use.
Object is:  ANTI_EVIL THIEF
Item has other effects:
Affects:  DAMROLL by 10
Affects:  THIEF_SKILL_LEVEL by 1
Affects:  DEX by 3
Damage Type: POINTED  Damage Traits: BLADED
Strong against: MECHANICAL
Weak against:  PLANTS SKELETAL
Special Qualities:  (none)
A large hunting spear could possibly have its damage and speed improved slightly.
A large hunting spear can't really have its non-combat attributes improved.
Item: 'dark steel spear ' 
Weight: 9  Size: 5'10"  Level: 17  (you can't use this yet)
Type: WEAPON  Composition: IRON
Weapon damage: 5 to 50 very slow stab, 18 strength to use.
Object is:  ANTI_GOOD THIEF
Item has other effects:
Affects:  DAMROLL by 5
Affects:  DEX by 1
Affects:  THIEF_SKILL_LEVEL by 1
Affects:  MOVE by 10
Damage Type: POINTED  Damage Traits: BLADED
Strong against: MECHANICAL
Weak against:  PLANTS SKELETAL
Special Qualities:  (none)
A dark steel spear is about as balanced and damaging as one can expect it to be.
A dark steel spear can't really have its non-combat attributes improved.
---
19 level difference, identical stats, rarity, slot, flags
Item: 'shadow cloak' 
Weight: 12  Size: 1'0"  Total levels: 53  (you can't use this yet)
Type: ARMOR  Composition: SHADOW  Defense: 12 ac-apply
Weapon damage: 1 to 8 whip, 21 strength to use.
Object is:  ARTIFACT
Wear locations are:  ABOUT_BODY
Shadow cloak has not much room for improvement.
Item: 'skin hide stone drake' 
Weight: 6  Size: 4'6"  Level: 16
Type: ARMOR  Composition: HIDE  Defense: 12 ac-apply
Object is:  ARTIFACT
Wear locations are:  ABOUT_BODY
The hide of a stone drake has not much room for improvement.
</nowiki>
---
Thief items
<nowiki>
From rogue in rogue camp nw of Gad's
Item: 'shift rogue ring rogues sneaking' 
Weight: 1  Size: 0'1"  Level: 21
Type: ARMOR  Composition: METAL  Defense: 0 ac-apply
Object is:  RARE ANTI_GOOD THIEF
Wear locations are:  FINGERS
Item has other effects:
Affects:  THIEF_SKILL_LEVEL by 1
Affects:  DAMROLL by 2
Affects:  SNEAK by 1
Affects:  MOVE by 4
Complete Rath's quest
Item: 'thin dagger magical rogue's' 
Weight: 5  Size: 0'8"  Level: 21
Type: WEAPON  Composition: MAGIC
Weapon damage: 4 to 36 ice stab, 14 strength to use.
Object is:  ARTIFACT THIEF RELIC
Item has other effects:
Affects:  DAMROLL by 5
Affects:  THIEF_SKILL_LEVEL by 2
Affects:  DEX by 1
Affects:  SNEAK by 1
Affects:  HIDE by 1
</nowiki>

Revision as of 20:11, 18 February 2021