Difference between revisions of "User:Uicli"

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Item has other effects:
Item has other effects:
Affects:  MANA_REGEN by 1.5
Affects:  MANA_REGEN by 1.5
Affects:  MANA by 9</nowiki>
Affects:  MANA by 9
 
--
 
Again, these items are nearly identical. Is that ANTI_GOOD and 1 less AC really worth _60_ levels? Or is the level 27 version just old? If the level of an item, its rarity flag, and the improvement label can't be used to determine the relative power of the item what is their purpose?
 
 
Item: 'charcoal black mask leather' 
Weight: 1  Size: 0'10"  Total levels: 30 (and 13 thief)
Type: ARMOR  Composition: HIDE  Defense: 0 ac-apply
Object is:  RARE ANTI_GOOD THIEF
Wear locations are:  HEAD
Item has other effects:
Affects:  THIEF_SKILL_LEVEL by 1
Affects:  DAMROLL by 2
Affects:  CAST_ABILITY by -1
 
A black leather mask has not much room for improvement.
 
 
Item: 'black assassin's mask assassin leather ' 
Weight: 1  Size: 0'10"  Level: 27  (you can't use this yet)
Type: ARMOR  Composition: HIDE  Defense: 1 ac-apply
Object is:  RARE THIEF
Wear locations are:  HEAD
Item has other effects:
Affects:  THIEF_SKILL_LEVEL by 1
Affects:  DAMROLL by 2
 
The mask of an assassin has not much room for improvement.</nowiki>

Revision as of 06:32, 16 February 2021

Newbie Gear

Mage

wear location level name area flags affects
SLOT 1 some item some area from an enemy FLAG1 FLAG2 STAT by 1


---

Wat? These items are nearly identical. Is the 1 ac/1 mana really worth 11 levels?


Item: 'sash strip silk sequined'  
Weight: 1  Size: 2'6"  Total levels: 15 (and 8 cleric)  (you can't use this yet)
Type: MAGIC   Composition: FABRIC   Defense: 1 ac-apply
Object is:  CLERIC 
Wear locations are:  WAIST 
Item has other effects:
Affects:  MANA_REGEN by 1.5
Affects:  MANA by 10

You are wearing a red sash.

Item: 'red sash'  
Weight: 1  Size: 3'0"  Level: 4
Type: MAGIC   Composition: FABRIC
Object is:  MAGE 
Wear locations are:  WAIST 
Item has other effects:
Affects:  MANA_REGEN by 1.5
Affects:  MANA by 9

--

Again, these items are nearly identical. Is that ANTI_GOOD and 1 less AC really worth _60_ levels? Or is the level 27 version just old? If the level of an item, its rarity flag, and the improvement label can't be used to determine the relative power of the item what is their purpose?


Item: 'charcoal black mask leather'  
Weight: 1  Size: 0'10"  Total levels: 30 (and 13 thief)
Type: ARMOR   Composition: HIDE   Defense: 0 ac-apply
Object is:  RARE ANTI_GOOD THIEF 
Wear locations are:  HEAD 
Item has other effects:
Affects:  THIEF_SKILL_LEVEL by 1
Affects:  DAMROLL by 2
Affects:  CAST_ABILITY by -1

A black leather mask has not much room for improvement.


Item: 'black assassin's mask assassin leather '  
Weight: 1  Size: 0'10"  Level: 27  (you can't use this yet)
Type: ARMOR   Composition: HIDE   Defense: 1 ac-apply
Object is:  RARE THIEF 
Wear locations are:  HEAD 
Item has other effects:
Affects:  THIEF_SKILL_LEVEL by 1
Affects:  DAMROLL by 2

The mask of an assassin has not much room for improvement.