Difference between revisions of "The City of Gad's Landing"

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(Inhabitants)
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'''Gad's landing''' is usually the first city players will encounter in alter aeon.  It is found immediately on entering the third island, The Island of Archais, from the portal in Naphtali.  The portal is one of two leading on and off the island the other one found in Dragon's tooth leads to the mainland.
'''Gad's landing''' is usually the first city players will encounter in alter aeon.  It is found immediately on entering the third island ([[The Island of Archais]]) from the [[portal]] in Naphtali.  The portal is one of two leading on and off the island the other one found in Dragon's tooth leads to the mainland.


The three largest buildings in the city are the Hedgehog's School of Alchemy to the west, The Academy of Arcane Sciences to the north and The Citadel of Healing Arts to the south, the rest of the city largely consists of a series of cottages and businesses.
The three largest buildings in the city are the Hedgehog's School of Alchemy to the west, The Academy of Arcane Sciences to the north and The Citadel of Healing Arts to the south, the rest of the city largely consists of a series of cottages and businesses.
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The inhabitants are of mixed race mainly dwarfs, elfs and humans.  The city has a strong magical connection and there is a large population of clerics and mages in the city.
The inhabitants are of mixed race mainly dwarfs, elfs and humans.  The city has a strong magical connection and there is a large population of clerics and mages in the city.


* sweeper
* dwarven mercenary
* little girl
* little girl
* young boy
* young boy
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* old woman
* old woman
* woodcutter
* woodcutter
* An old mage
* repairman Borlan
* merv
* merv
* og
* Tobi
* Coco
* ranger Raph
* ranger Raph
* ranger Foris
* ranger Foris
* ranger Zarius
* ranger Zarius
* ranger Cantrus
* ranger Cantrus
* og
* sweeper
* Tobi
* dwarven mercenary
* Coco
* Captain Hammerhead


Sweepers roam the city picking up and tiding any items that may have been left on ground.
Sweepers roam the city picking up and tiding any items that may have been left on ground.
Captain Hammerhead and dwarvern mercenaries patrol the city looking for trouble makers.


===Shopkeepers===
===Shopkeepers===
====Equipment====
* Ria (Ria's Sacks & Sewing)
* Ria (Ria's Sacks & Sewing)
====Spells====
* Silo the mage (Now you see me, now you don't)
* Wern the mage
* Vaster (The House of Healing)
* Vaster (The House of Healing)
====Food and drink====
* Cime the storekeeper
* Grafina the dwarven cook
* Fudnik the gnomish barkeep
Fudnik also sells a ticket to the [[Underground chess tournament]].
====Magic consumables=====
* Farly the warmage
* Llian the herbalist
* cleric Taron
Farly sells a selection of wands and scrolls, while Llian sells spellcomps.
====Quest====
* Yaviel the researcher


===Trainers===
===Trainers===
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* Zarek the necromancer (3e s)
* Zarek the necromancer (3e s)


===The Happy Troll===
===Town hall===
* Fudnik the gnomish barkeep
* Grafina the dwarven cook
 
==Town hall==
The town hall is south west from the center of Gad's.  The upstairs houses the bank.
The town hall is south west from the center of Gad's.  The upstairs houses the bank.


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* The Gad's Landing Donation room (3e n)
* The Gad's Landing Donation room (3e n)
* The Happy Troll bar (ne)
* The Happy Troll bar (ne)
* The Jail and Guard house


===Hedgehog's School of Alchemy===
===Hedgehog's School of Alchemy===
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A two story wooden building to the far south of gads it is home to several druid, cleric teachers and students of mixed race.  The half elf Taron is an important figure here, he is [[:category:questor|questor]] who starts and is part of several [[quest]]s, he is also a [[:category:shopkeeper|shopkeeper]] and sells a few healing [[potion]]s, [[spellcomp]]s and a [[scroll]] of curse removal, which is useful to complete the [[Broke the curse afflicting the hero of Seaside]] quest.  Another important mob in this building is the high cleric who is a trainer and loads some decent mana regen and cleric level pieces of equipment.  Been clerics a lot of the mobs in this building will be surround with a white aura of [[sanctuary]].
A two story wooden building to the far south of gads it is home to several druid, cleric teachers and students of mixed race.  The half elf Taron is an important figure here, he is [[:category:questor|questor]] who starts and is part of several [[quest]]s, he is also a [[:category:shopkeeper|shopkeeper]] and sells a few healing [[potion]]s, [[spellcomp]]s and a [[scroll]] of curse removal, which is useful to complete the [[Broke the curse afflicting the hero of Seaside]] quest.  Another important mob in this building is the high cleric who is a trainer and loads some decent mana regen and cleric level pieces of equipment.  Been clerics a lot of the mobs in this building will be surround with a white aura of [[sanctuary]].


==Player shops==
===Player shops===
There are two [[player shop]]s here, currently they are rented (20th August 13).
There are two [[player shop]]s here, currently they are rented (20th August 13).


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* [http://alteraeon.com:8080/shops/53905 Bat'leth] (3w s)
* [http://alteraeon.com:8080/shops/53905 Bat'leth] (3w s)


==Waypoint==
===Waypoint===
* The Temple of Stillness, south-east of the center of gads.
The Temple of Stillness [[waypoint]] found south-east of the center of gads is dedicated to the worship of [[Morpheus]] inside a dream weaver priest hovers ready to convert players to this god while a block of sand can be used to post messages.


==City aggro==
==City aggro==

Revision as of 15:21, 22 August 2013

Gad's landing is usually the first city players will encounter in alter aeon. It is found immediately on entering the third island (The Island of Archais) from the portal in Naphtali. The portal is one of two leading on and off the island the other one found in Dragon's tooth leads to the mainland.

The three largest buildings in the city are the Hedgehog's School of Alchemy to the west, The Academy of Arcane Sciences to the north and The Citadel of Healing Arts to the south, the rest of the city largely consists of a series of cottages and businesses.

Origins

Gad's Landing is named after the mage Gad Addlebrook, who discovered the island of Archais several centuries ago during in a failed teleport. [1]

Inhabitants

The inhabitants are of mixed race mainly dwarfs, elfs and humans. The city has a strong magical connection and there is a large population of clerics and mages in the city.

  • little girl
  • young boy
  • woman
  • old woman
  • woodcutter
  • An old mage
  • repairman Borlan
  • merv
  • og
  • Tobi
  • Coco
  • ranger Raph
  • ranger Foris
  • ranger Zarius
  • ranger Cantrus
  • sweeper
  • dwarven mercenary
  • Captain Hammerhead

Sweepers roam the city picking up and tiding any items that may have been left on ground.

Captain Hammerhead and dwarvern mercenaries patrol the city looking for trouble makers.

Shopkeepers

Equipment

  • Ria (Ria's Sacks & Sewing)

Spells

  • Silo the mage (Now you see me, now you don't)
  • Wern the mage
  • Vaster (The House of Healing)

Food and drink

  • Cime the storekeeper
  • Grafina the dwarven cook
  • Fudnik the gnomish barkeep

Fudnik also sells a ticket to the Underground chess tournament.

Magic consumables=

  • Farly the warmage
  • Llian the herbalist
  • cleric Taron

Farly sells a selection of wands and scrolls, while Llian sells spellcomps.

Quest

  • Yaviel the researcher

Trainers

Trainers for all classes can be found in the city. There are two mage trainers Odice will teach the more advanced mage spells while odi will teach basic mage spells and potions.

  • Odice the arch mage (8n u s)
  • Alandra the high cleric (8s u n)
  • The Grandmaster Odi (3w 2n w)
  • The old warrior Kirst (2n w)
  • Kidebo the rogue (2w s)
  • Zarek the necromancer (3e s)

Town hall

The town hall is south west from the center of Gad's. The upstairs houses the bank.

  • The old mage Yassi
  • The old monk Corlan
  • The old alchemist Hoss
  • Airi the elven cleric
  • The ranger Patch


The Planar Research Guild

  • Annette
  • Yaviel, The lead researcher
  • Research assistant

The Academy of Arcane Sciences

directions from inside entrance, Standing within the entrance hall of the academy.

  • Farly the warmage (w) (Magical supplies)
  • The dragon elf Bael (n u s)
  • Odice the arch mage (n u s)

Hedgehog's School of Alchemy

directions from inside entrance, Standing just within the Hedgehog's School of Alchemy.

  • Marot the alchemist (w)
  • Llian the herbalist (n e) (The supply store)
  • Kendros the herbalist
  • The ranger Wes
  • The Grandmaster Odi (n w)
  • student of alchemy
  • cleaning lady

Citadel of Healing Arts

Directions from inside entrance, citadel common room 7s of the center of gads

  • cleric Taron (1w) (The Citadel Supply Room)
  • Berus the apprentice
  • cleric student
  • Annie the apprentice
  • Sith the druid
  • Ryna the apprentice
  • Jarli the monk
  • Urta the kender
  • Seska the old monk
  • Quik the range
  • Alandra the high cleric (1s 1u 1n)
  • The druid Gnak Marblehand

Fame

There are 3 fame mobs in this area.

Places of interest

  • Hedgehog's School of Alchemy (2w n)
  • The Planar Research Guild main offices (2s 2w)
  • The Citadel of Healing Arts (7s)
  • The Academy of Arcane Sciences (7n)
  • The Gad's Landing Donation room (3e n)
  • The Happy Troll bar (ne)
  • The Jail and Guard house

Hedgehog's School of Alchemy

Building to the west filled with herbalist, alchemy students and teachers.

The Academy of Arcane Sciences

Building to the north filled with mage students and teachers.

Citadel of Healing Arts

A two story wooden building to the far south of gads it is home to several druid, cleric teachers and students of mixed race. The half elf Taron is an important figure here, he is questor who starts and is part of several quests, he is also a shopkeeper and sells a few healing potions, spellcomps and a scroll of curse removal, which is useful to complete the Broke the curse afflicting the hero of Seaside quest. Another important mob in this building is the high cleric who is a trainer and loads some decent mana regen and cleric level pieces of equipment. Been clerics a lot of the mobs in this building will be surround with a white aura of sanctuary.

Player shops

There are two player shops here, currently they are rented (20th August 13).

Waypoint

The Temple of Stillness waypoint found south-east of the center of gads is dedicated to the worship of Morpheus inside a dream weaver priest hovers ready to convert players to this god while a block of sand can be used to post messages.

City aggro

Although the city is not immediately aggro, dwarven mercenaries patrol the city and those caught causing trouble will trigger some mobs in the city to become aggressive towards the player.

Newbies often die here attempting to take on one of the guards not realizing that other mobs will aggro and assist. When trouble makers have been caught the guards will yell various warnings to the rest of the city.

 A dwarven mercenary says, 'A killer named John Doe is on the loose, and is armed and dangerous.  Be careful.'
Captain Hammerhead says, 'John Doe is next on my list of criminals, out of my way!'
Captain Hammerhead says, 'I'm looking for a human named John Doe, you haven't seen him, have you?'

Surrounding areas

  • Town of Naphtali (portal)
  • The Viking village (south)
  • Seaside (west)
  • Rogue Settlement (north)
  • Dragon Tooth (east)
  • Redferne's Floating Palace (east & up)
  • Underground chess tournament (down)

Quests

Builders

Related help files

Notes

  • All directions in brackets taken from the center of Gad's unless otherwise specified.