Search Switch
From Alter Aeon Wiki
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
Search switches are used to narrow down and search for specific types of items and equipment, they can be used with the following commands:-
- list search <switches> - To search a shop or donation room
- storage search <switches> - To search a personal storage locker
- clan storage search <switches> - To search a clan storage locker
- look in <container> <switches> - To filter items within a container.
Format
Switches are prefixed with either a minus or a plus symbol. Sometimes it will not mater which is used other times when dealing with switches that can have numeric arguments it will.
-<switch> <optional value> or +<switch> <optional value>
Wear location
- head
- neck
- arms
- wrist
- hands
- finger or ring
- on
- about
- waist
- legs
- feet
- held
- shield
- two_shield
- wield
- two_wield
Item Affects
- absorbfire
- absorbcold or absorbice
- absorbmagic
- absorbzap
- age
- aging
- alignment
- armor
- attack
- cast
- chr
- clerclevel
- coldsave
- con
- damroll
- dex
- dodge
- firesave
- hide
- hp
- hitroll
- hpregen
- int
- luck
- mageclevel
- mana
- manaregen
- moveregen
- move
- necrclevel
- parry
- poisonsave
- savebreath
- size
- sneak
- spellsave
- sres
- str
- thiefskill
- warrskill
- wieldable
- wis
- zapsave
Item flags
- antievil
- antifemale
- antigood
- antimale
- antineuter
- antineutral
- antique
- artifact
- beta
- cleric
- crystal
- cursed
- enchanted
- evil
- floating
- fragile
- glow
- good
- hum
- invisible
- light
- mage
- necr
- nobackstab
- nosave
- poisoned †
- random
- rare
- remarkable
- thief
- transparent
- warrior
† the POISON flag is searched with -poisoned so as to not conflict with the -poisonsave flag
Item type
- container
- herb
- food
- key
- magic (seems to work differently than the other switches)
- other
- potion
- scroll
- spellcomp
- staff
- treasure
- typearmor
- wand
- weapon
Configure the display
- brewable shows all spellcomps, herbs and food
- count shows total number of items that fit the switch criteria
- insult shows item keywords and uuids
- multi gives a complete identify of the first 10 items found
- wearable shows only items that are currently able to be worn. This factors in strength requirements for shields and weapons.
- weight (shows items in order from heaviest to lightest
Switches added in 2016
In 2016 the search systems was reworked and a number of new switches were added including:-
- +consumable - for consumable objects such as scrolls, potions, poisons, wands etc
- +type <type> - such as weapon types
- +quality <quality> - for randoms such as wellmade, mastercraft2, exceptional
- +composite <composite type> - for items with a particular composite type or higher such as relic, antique, epic, remarkable or exceptional
- +spellname <spell> - for items with spells attached such as grenades, potions, scrolls, spellbooks, staves and wands, and also for spell components affinity.
- +charges - for items with spell charges such as wands
- +permspell <spell> - for items with perm spell attachements
Examples
- list search -coldsave -5 - returns items with 25% cold saves or higher
- list search +firesave +1 - returns items with negative 5% fire saves or lower
- storage search +composite test - returns all items as there is no such composite as test.
- storage search +composite epic - returns items that are epic
- storage search +composite exceptional - returns items that are exception or better (exception+epic items).
- l in vor -spellcomp +spellname ball - returns a spider egg which is a spell component that has affinty for lightning spells.
- l in vor +permspell haste - returns Boots of speed which are a piece of equipment with the perm spell haste attached.
- list search -dtype stab - returns items with damage type: stab
Notes
- Look in <container> supports only a limited range of switches.
- Saves are negative and each point is 5% of save e.g. -5 equals 25% save
- For manaregen each point is 0.5 of regen e.g. 5 equals 2.5 regen.
- The remarkable, exceptional and antique flags do not actually search for the remarkable, exceptional or antique flags on an item. They use the item's actual composite ranking, so, for example, a scepter of the sorcerer king shows up on a search for -antique even though it does not have the antique flag.
- the wieldable flag shows all items you can wield, even if they are not weapons.