Difference between revisions of "Pommel Strike"

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{{SkillSpell
{{Skill
|class=Warrior
|class=Warrior
|level=14
|level=14
|prereqs=[[Parry]]
|prereqs=[[Parry]]
}}
|summary=This skill allows you to strike the opponent with the 'wrong end' of your weapon, such as the hilt of a sword. This skill takes movement and requires that you have a weapon equipped.
 
Since this attack generally uses the hilt of a weapon, and the hilts are generally unenchanted, this attack does blunt damage and does not work against ethereal creatures.


; Syntax : {{Icode | pommel <target>}}
; Syntax : {{Icode | pommel <target>}}


This skill allows you to strike the opponent with the 'wrong end' of your weapon, such as the hilt of a sword. This skill takes movement and requires that you have a weapon equipped.
|notes=
 
Since this attack generally uses the hilt of a weapon, and the hilts are generally unenchanted, this attack does blunt damage and does not work against ethereal creatures.
 
===Notes===
* This skill can be used in combos with [[Battle Tactics]]
* This skill can be used in combos with [[Battle Tactics]]
* This skill seems to ignore armor, dealing consistent damage to most targets
* This skill seems to ignore armor, dealing consistent damage to most targets
* As noted, the damage dealt is blunt type so it is a good option for skeletal type foes
* As noted, the damage dealt is blunt type so it is a good option for skeletal type foes


[[category:Warrior Weapon Handling]]
|group=Warrior Weapon Handling
[[Category:Skill]]
}}
[[Category:Warrior]]

Latest revision as of 22:14, 10 July 2017


Skill

Class Warrior
Level 14
Prerequisites
Parry

This skill allows you to strike the opponent with the 'wrong end' of your weapon, such as the hilt of a sword. This skill takes movement and requires that you have a weapon equipped.

Since this attack generally uses the hilt of a weapon, and the hilts are generally unenchanted, this attack does blunt damage and does not work against ethereal creatures.

Syntax
pommel <target>

Notes

  • This skill can be used in combos with Battle Tactics
  • This skill seems to ignore armor, dealing consistent damage to most targets
  • As noted, the damage dealt is blunt type so it is a good option for skeletal type foes