Difference between revisions of "Fear"

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Revision as of 02:03, 8 April 2015

Spell
Class Necromancer
Level 19
Resource Cost


Mana 18
Stat Requirements
Wisdom 20


Intelligence 22
Prerequisites
Tarrant's Spectral Hand


The mid-level 'fear' is typically used for crowd control. Its' primary intent is to strike fear into the heart of an attacker so as to prevent further conflict from occurring. When successful, the target is seized by an uncontrollable irrational fear of the caster, and will do anything to flee from the caster.

Notes

  • Fear deals no damage, serving only to force to target to try to flee the room
  • Some enemies (usually guards and the like) cannot be forced out of the room they guard with this spell
  • Bone Prison is a more effective crowd control spell, but Fear can be cast in more situations