Difference between revisions of "Bone Guardian"

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===Notes===
===Notes===
* A bone guardian requires a corpse to create; only certain corpses work, most likely only those with teeth
* A bone guardian requires a corpse to create; only certain corpses work, most likely only those with teeth
* A bone guardian requires 2 [[control point|control points]].
* A bone guardian requires 1 [[control point|control point]].
* A bone guardian is skeletal, and resists piercing attacks, but is weak to crushing attacks
* A bone guardian is skeletal, and resists piercing attacks, but is weak to crushing attacks
* A bone guardian has resistance against poison
* A bone guardian has resistance against poison
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* Only 1 [[:category:Animation|animated minion]] is allowed at once (see the page on [[control point|control points]])
* Only 1 [[:category:Animation|animated minion]] is allowed at once (see the page on [[control point|control points]])


[[Category:Spell]]
 
[[Category:Animation]]
[[Category:Necromancer spell]]
[[Category:Necromancer]]
[[Category:Necromancer minion]]
[[Category:Minion]]

Latest revision as of 21:10, 30 April 2016

Spell
Class Necromancer
Level 9
Resource Cost


Mana 33
Stat Requirements
Wisdom 14


Intelligence 16
Prerequisites
Wood Woad


This necromancer spell forms an animated creature using the bones from a fresh corpse.

Animated entities such as this require a small amount of mana to sustain, and may break down if you run out of mana.

Notes

  • A bone guardian requires a corpse to create; only certain corpses work, most likely only those with teeth
  • A bone guardian requires 1 control point.
  • A bone guardian is skeletal, and resists piercing attacks, but is weak to crushing attacks
  • A bone guardian has resistance against poison
  • A bone guardian is weak to fire attacks
  • Only 1 animated minion is allowed at once (see the page on control points)