Difference between revisions of "Battle Tactics"

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===Details===
===Details===
* The minimum combo length is 3
* The maximum combo length is 8
* You won't get the same skill twice in a row
* You won't get the same skill twice in a row
* The minimum combo length is 3
* You won't get the same skill twice separated by another skill
* The maximum combo length is 9
* Some skills, such as charge and backstab, start combat and can only be used at the start of a combination
* You must execute all skills successfully (They must land) in a row to unlock the skill
* Some skills, such as disarm and berserk, will only appear once in a combination
* As your tactics skills improve, you will unlock longer combinations
* Skills must be successfully performed to learn new moves in a combination
* Not all skills need to be successfully performed to complete a combination - for example, a failed leap may still trigger the combination


===Eligible Skills===
===Eligible Skills===
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In addition to the stat bonuses you also receive some experience making executing combos worthwhile most of the time.
In addition to the stat bonuses you also receive some experience making executing combos worthwhile most of the time.
===Hints===
You pretty much only learn new parts of combinations by doing them in groups of three.  For example, if you've got a piece of a combination that uses kick then riposte, you'll want to try patterns like "bash kick rip bash".  This will check for two groups of three at the same time - The first part of the pattern will check for "bash kick rip", and the second part will check for "kick rip bash".


[[Category:Skill]]
[[Category:Skill]]
[[Category:Warrior]]
[[Category:Warrior]]
[[Category:Tactics]]
[[Category:Tactics]]

Revision as of 20:38, 28 December 2012

Skill
Class Warrior
Level 15
Prerequisites
Defensive Fighting


Usage
tactics - Display known tactics

As warriors advance through their training, they may begin to notice certain moves and combinations of attacks that work better than others. These skills allow formal training in how to develop and use those combinations, to make individual fighting styles more specialized and refined.

After learning the 'battle tactics' skill, warriors will begin to develop their attack combinations. New combinations are usually discovered at the end of a battle when the fighter has time to think and analyze what just happened.

Mechanics

After learning the skill try to use different skills during battle and after the fight is over you may get a notification that you learned a combo. Executing tactics low will show you a screen like this:

Low level attack combinations
-----------------------------------------------------------------
Length 4 | (missing)     | leap attack   | kick          | (missing)

Showing you that you know the two middle skills in the 4 part combo.

Details

  • The minimum combo length is 3
  • The maximum combo length is 8
  • You won't get the same skill twice in a row
  • You won't get the same skill twice separated by another skill
  • Some skills, such as charge and backstab, start combat and can only be used at the start of a combination
  • Some skills, such as disarm and berserk, will only appear once in a combination
  • As your tactics skills improve, you will unlock longer combinations
  • Skills must be successfully performed to learn new moves in a combination
  • Not all skills need to be successfully performed to complete a combination - for example, a failed leap may still trigger the combination

Eligible Skills

The following skills can appear in the 'tactics low' combos:

Bonuses

When executing combos you get bonuses for executing long chains which temporarily boost the following stats. The bonuses can stack:

In addition to the stat bonuses you also receive some experience making executing combos worthwhile most of the time.

Hints

You pretty much only learn new parts of combinations by doing them in groups of three. For example, if you've got a piece of a combination that uses kick then riposte, you'll want to try patterns like "bash kick rip bash". This will check for two groups of three at the same time - The first part of the pattern will check for "bash kick rip", and the second part will check for "kick rip bash".