Job

Added in June 2013, random Jobs are a form of repeatable daily quests that involves completing various singlular tasks such as slaying a beast, sourcing an item or delivering a package.

Timeout
Once a random job for a mob is completed it can not be completed again for 8 hours. Custom jobs are different in that they are non-repeatable.

Commands

 * shows mobs that might have jobs available
 * list any jobs for the current mob
 * detail of specific job
 * accept job
 * shows number of jobs completed
 * lists any potential jobs in an area.

Reward
one experience cap and a small amount of gold

Leaderboard
A new leaderboard, 16, was added to track which players have completed the most jobs.

Mobs with jobs
The following are examples of mobs that may have jobs. There are wide variety of mobs with jobs and the list is growing all the time, use the command to view the latest lists.

Help file

 * alter aeon jobs helpfile

Feature changes
The following table summarizes some of the changes to this feature. Reference for recent changes and  for historical changes.

Types
During 2015, the god and world builder, Shadowfax expanded the job code to include different jobs types. The command can be used to list jobs of a particular type. The available job types are 'retrieval', 'hunter', 'delivery', 'priest', 'custom', or 'all'.

Retrieval
Involves finding and collecting various items for mob collectors e.g. rare spell components for alchemists. Items can be virtually anywhere and are sometimes difficult to find. To complete jobs it is helpful to have good knowledge of where various items load across the mud, as well as knowing scryer spells like locate object and farsee. These jobs are usually accepted from shopkeepers and the items they require will be of the particular type they sell e.g. herbs, spellcomps, books, weapons etc

Hunter
These type of job involve hunting down and slaying a specified target. The mob is chosen at random, and depending on the job giver, will be of a particular type e.g. Colette from the Green River Valley will request the killing of a gaint. It is not necessary to bring the corpse back, once the mob is dead simply return to the job giver and talk to them, to claim the bounty.

Delivery
Involves delivering a package or letter to a particular mob, which will return to sender if not delivered in time.

Priest
These type of jobs are accepted from the priests of a character's chosen god. The reward for completing this type of job is favor and an experience cap. They have the following random subtypes:- pilgrimage, alms, oblate, missionary, minister and seeker.

Pilgrimage
This type of priest job involves going on a pilgrimage to a sacred spot and praying. The location is choosen randomly from a list of rooms. The room name and the area will be given, however sometimes it will be necessary to pray at multiple rooms with the same name to find the one that is required.

Alms
This type of priest job involves paying a specified amount of alms.

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Oblate
Requires the sacrificing of objects to the choosen deity.

Minister
Requires the casting of a bless spell on a randomly selected mob.

Seeker
Requires seeking out a holy relic for the priest. This type of job is not available on the newbie islands, as there are not enough holy objects there, to make it worthwhile.

Missionary
Requires delivering a tract to a randomly slected mob.

Custom
These are non-repeatable jobs created by actual builders rather than autogenerated by the jobs code. when first introduced, a number of quests, involving the retrieval of objects, were converted into custom jobs.